Searched refs:ResetRenderSlotData (Results 1 – 4 of 4) sorted by relevance
78 void ResetRenderSlotData(const bool enableMultiview);
355 ResetRenderSlotData(renderPass_.subpassDesc.viewMask > 1U); in UpdateCurrentScene()501 void RenderNodeDefaultEnv::ResetRenderSlotData(const bool enableMultiview) in ResetRenderSlotData() function in RenderNodeDefaultEnv
213 void ResetRenderSlotData(const uint32_t shaderRenderSlotId, const bool multiView);
647 ResetRenderSlotData(jsonInputs_.shaderRenderSlotMultiviewId, true); in UpdateCurrentScene()649 ResetRenderSlotData(jsonInputs_.shaderRenderSlotBaseId, false); in UpdateCurrentScene()964 void RenderNodeDefaultMaterialRenderSlot::ResetRenderSlotData(const uint32_t shaderRenderSlotId, co… in ResetRenderSlotData() function in RenderNodeDefaultMaterialRenderSlot