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Searched refs:ReparentEntity (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dscene_holder.h319 …const CORE3D_NS::ISceneNode* ReparentEntity(const BASE_NS::string& parentPath, const BASE_NS::stri…
321 bool ReparentEntity(CORE_NS::Entity entity, const BASE_NS::string& parentPath, size_t index);
H A Dnode_impl.cpp156 sh->ReparentEntity(e, path, index); in Activate()
862 auto ecsNode = sceneHolder->ReparentEntity(parentPath, name); in SetPath()
H A Dscene_holder.cpp1658 bool SceneHolder::ReparentEntity(CORE_NS::Entity entity, const BASE_NS::string& parentPath, size_t … in ReparentEntity() function in SceneHolder
1689 const CORE3D_NS::ISceneNode* SceneHolder::ReparentEntity(const BASE_NS::string& parentPath, const B… in ReparentEntity() function in SceneHolder