Searched refs:RenderSceneFlags (Results 1 – 4 of 4) sorted by relevance
126 RenderSceneFlags nodeFlags { 0u };
66 inline bool IsInverseWinding(const RenderSubmeshFlags submeshFlags, const RenderSceneFlags sceneRen… in IsInverseWinding()
153 inline bool IsInverseWinding(const RenderSubmeshFlags submeshFlags, const RenderSceneFlags sceneRen… in IsInverseWinding()
658 using RenderSceneFlags = uint32_t; variable