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Searched refs:RenderSceneFlags (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_render_slot.h126 RenderSceneFlags nodeFlags { 0u };
H A Drender_node_default_depth_render_slot.cpp66 inline bool IsInverseWinding(const RenderSubmeshFlags submeshFlags, const RenderSceneFlags sceneRen… in IsInverseWinding()
H A Drender_node_default_material_render_slot.cpp153 inline bool IsInverseWinding(const RenderSubmeshFlags submeshFlags, const RenderSceneFlags sceneRen… in IsInverseWinding()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Drender_data_defines_3d.h658 using RenderSceneFlags = uint32_t; variable