/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_graph_manager.cpp | 87 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in Get() 131 const uint32_t indexPart = RenderHandleUtil::GetIndexPart(handleId); in Create() 179 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in Destroy() 305 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in PendingDestroy() 346 const uint32_t index = RenderHandleUtil::GetIndexPart(nodeGraphHandle); in PendingDeallocRenderNode() 478 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in DynamicRenderNodeOpImpl() 543 uint32_t const index = RenderHandleUtil::GetIndexPart(rawHandle); in GetInfo() 584 uint32_t const index = RenderHandleUtil::GetIndexPart(rawHandle); in SetRenderNodeGraphResources() 642 uint32_t const index = RenderHandleUtil::GetIndexPart(rawHandle); in GetRenderNodeGraphResources() 671 RenderHandleType const type = RenderHandleUtil::GetHandleType(handle); in Get() [all …]
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H A D | node_context_descriptor_set_manager.cpp | 86 if (!RenderHandleUtil::IsGpuBuffer(dstRef.resource.handle)) { in CopyAndProcessBuffers() 89 if (RenderHandleUtil::IsDynamicResource(dstRef.resource.handle)) { in CopyAndProcessBuffers() 110 if (!RenderHandleUtil::IsGpuImage(dstRef.resource.handle)) { in CopyAndProcessImages() 113 if (RenderHandleUtil::IsDynamicResource(dstRef.resource.handle)) { in CopyAndProcessImages() 148 if (!RenderHandleUtil::IsGpuSampler(dstRef.resource.handle)) { in CopyAndProcessSamplers() 308 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetCpuDescriptorSetData() 318 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptors() 328 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasDynamicBarrierResources() 338 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDynamicOffsetDescriptorCount() 348 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in HasPlatformBufferBindings() [all …]
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H A D | render_command_list.cpp | 695 bool valid = RenderHandleUtil::IsValid(psoHandle); in BindPipeline() 1025 if (!RenderHandleUtil::IsGpuImage(handle)) { in ProcessInputAttachments() 1059 if (!RenderHandleUtil::IsGpuImage(handle)) { in ProcessColorAttachments() 1089 if (!RenderHandleUtil::IsGpuImage(handle)) { in ProcessResolveAttachments() 1163 if (!RenderHandleUtil::IsGpuImage(handle)) { in ProcessFragmentShadingRateAttachments() 1386 …if (RenderHandleUtil::IsGpuBuffer(sourceHandle) && RenderHandleUtil::IsGpuBuffer(destinationHandle… in CopyBufferToBuffer() 1409 …if (RenderHandleUtil::IsGpuBuffer(sourceHandle) && RenderHandleUtil::IsGpuImage(destinationHandle)… in CopyBufferToImage() 1433 …if (RenderHandleUtil::IsGpuImage(sourceHandle) && RenderHandleUtil::IsGpuBuffer(destinationHandle)… in CopyImageToBuffer() 1457 …if (RenderHandleUtil::IsGpuImage(sourceHandle) && RenderHandleUtil::IsGpuImage(destinationHandle))… in CopyImageToImage() 1481 …if (RenderHandleUtil::IsGpuImage(sourceHandle) && RenderHandleUtil::IsGpuImage(destinationHandle))… in BlitImage() [all …]
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H A D | node_context_pso_manager.cpp | 233 … if (RenderHandleUtil::GetHandleType(pipelineLayoutHandle) == RenderHandleType::PIPELINE_LAYOUT) { in GetComputePsoHandle() 249 if (RenderHandleUtil::GetHandleType(shader) != RenderHandleType::SHADER_STATE_OBJECT) { in GetGraphicsPsoHandleImpl() 252 if (RenderHandleUtil::IsValid(graphicsState) && in GetGraphicsPsoHandleImpl() 253 RenderHandleUtil::GetHandleType(graphicsState) != RenderHandleType::GRAPHICS_STATE) { in GetGraphicsPsoHandleImpl() 257 if (RenderHandleUtil::GetHandleType(shader) != RenderHandleType::SHADER_STATE_OBJECT) { in GetGraphicsPsoHandleImpl() 265 if ((!RenderHandleUtil::IsValid(graphicsState)) && customGraphicsState) { in GetGraphicsPsoHandleImpl() 326 (RenderHandleUtil::GetHandleType(graphicsState) == RenderHandleType::GRAPHICS_STATE) in GetGraphicsPsoHandle() 381 PLUGIN_ASSERT(RenderHandleUtil::GetHandleType(handle) == RenderHandleType::COMPUTE_PSO); in GetComputePso() 382 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetComputePso() 407 PLUGIN_ASSERT(RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GRAPHICS_PSO); in GetGraphicsPso() [all …]
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H A D | render_node_post_process_util.cpp | 116 return RenderHandleUtil::IsValid(img.handle); in IsValidHandle() 512 if (!RenderHandleUtil::IsValid(effect.pso)) { in ExecuteCombine() 571 if (!RenderHandleUtil::IsValid(fxaaData_.pso)) { in ExecuteFXAA() 626 if (!RenderHandleUtil::IsValid(taaData_.pso)) { in ExecuteTAA() 773 if (!RenderHandleUtil::IsValid(dofData_.pso)) { in ExecuteDof() 827 …if (RenderHandleUtil::IsGpuImage(inOut.input.handle) && RenderHandleUtil::IsGpuImage(inOut.output.… in ExecuteBlit() 959 if (!RenderHandleUtil::IsValid(copyData_.pl)) { in InitCreateShaderResources() 966 if (!RenderHandleUtil::IsValid(fxaaData_.pl)) { in InitCreateShaderResources() 972 if (!RenderHandleUtil::IsValid(taaData_.pl)) { in InitCreateShaderResources() 979 if (!RenderHandleUtil::IsValid(dofData_.pl)) { in InitCreateShaderResources() [all …]
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H A D | pipeline_descriptor_set_binder.cpp | 69 if (RenderHandleUtil::GetHandleType(handle) != RenderHandleType::DESCRIPTOR_SET) { in DescriptorSetBinder() 228 if (!RenderHandleUtil::IsValid(vec[idx].resource.handle)) { in PrintDescriptorSetLayoutBindingValidation() 248 const RenderHandleType handleType = RenderHandleUtil::GetHandleType(resource.handle); in BindBuffer() 310 …const bool validType = (RenderHandleUtil::GetHandleType(currHandle) == RenderHandleType::GPU_BUFFE… in BindBuffers() 345 …const bool validHandleType = (RenderHandleUtil::GetHandleType(resource.handle) == RenderHandleType… in BindImage() 353 … ? (RenderHandleUtil::GetHandleType(resource.samplerHandle) == RenderHandleType::GPU_SAMPLER) in BindImage() 361 bindableImage.imageLayout = (RenderHandleUtil::IsDepthImage(resource.handle)) in BindImage() 417 …const bool validType = (RenderHandleUtil::GetHandleType(currHandle) == RenderHandleType::GPU_IMAGE… in BindImages() 429 … bindableImage.imageLayout = (RenderHandleUtil::IsDepthImage(currResource.handle)) in BindImages() 454 …const bool validHandleType = (RenderHandleUtil::GetHandleType(resource.handle) == RenderHandleType… in BindSampler() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.cpp | 68 if (RenderHandleUtil::IsValid(handle)) { in UnpackNewHandle() 364 …RenderHandleUtil::GetGenerationIndexPart(gpuHandle), RenderHandleUtil::GetGenerationIndexPart(engi… in LogGpuResource() 418 if (RenderHandleUtil::IsValid(handle)) { in Get() 1277 if (RenderHandleUtil::IsValid(handle)) { in Destroy() 2255 return RenderHandleUtil::IsGpuBuffer(handle); in IsGpuBuffer() 2260 return RenderHandleUtil::IsGpuImage(handle); in IsGpuImage() 2275 return RenderHandleUtil::IsSwapchain(handle); in IsSwapchain() 2280 return RenderHandleUtil::IsValid(handle); in IsValid() 2580 return RenderHandleUtil::IsValid(handle); in IsValid() 2585 return RenderHandleUtil::IsGpuBuffer(handle); in IsGpuBuffer() [all …]
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H A D | shader_manager.cpp | 327 if (RenderHandleUtil::IsValid(handle)) { in Get() 833 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetShaderHandle() 851 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetShaderHandle() 872 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetShaderHandle() 891 if (RenderHandleUtil::IsValid(baseShaderHandle)) { in GetShaderHandle() 1195 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetVertexInputDeclarationView() 1323 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetPipelineLayoutRef() 1538 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in GetGpuComputeProgram() 2053 if (RenderHandleUtil::IsValid(shaderPlHandle)) { in GetCompatibilityFlags() 2088 if (!RenderHandleUtil::IsValid(handle)) { in GetForcedGraphicsStateFlags() [all …]
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H A D | gpu_resource_handle_util.h | 56 namespace RenderHandleUtil { 140 return RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GPU_BUFFER; in IsGpuBuffer() 144 return RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GPU_IMAGE; in IsGpuImage() 148 return RenderHandleUtil::GetHandleType(handle) == RenderHandleType::GPU_SAMPLER; in IsGpuSampler()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_camera_single_post_process.cpp | 96 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData() 99 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData() 181 if (!RenderHandleUtil::IsValid(shader_)) { in InitNode() 368 if (RenderHandleUtil::IsValid(dispatchResources.buffer)) { in ExecuteSinglePostProcess() 395 if (RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 399 if (!RenderHandleUtil::IsValid(registerOutput)) { in RegisterOutputs() 402 RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 464 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() 469 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() 477 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() [all …]
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H A D | render_node_camera_cubemap.cpp | 78 if (!RenderHandleUtil::IsValid(sb.pcfDepthHandle)) { in GetShadowBufferNodeData() 81 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData() 137 if (!RenderHandleUtil::IsValid(shader_)) { in InitNode() 323 if (RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 327 if (!RenderHandleUtil::IsValid(registerOutput)) { in RegisterOutputs() 518 if ((!RenderHandleUtil::IsValid(shader_)) || (!RenderHandleUtil::IsValid(psoHandle_))) { in InitCreateBinders() 554 if (!RenderHandleUtil::IsValid(builtInVariables_.defBuffer)) { in UpdateImageData() 557 if (!RenderHandleUtil::IsValid(builtInVariables_.defBlackImage)) { in UpdateImageData() 560 if (!RenderHandleUtil::IsValid(builtInVariables_.defSampler)) { in UpdateImageData() 568 if (!RenderHandleUtil::IsValid(builtInVariables_.output)) { in UpdateImageData() [all …]
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H A D | render_copy_helper.cpp | 81 if ((RenderHandleUtil::GetHandleType(copyInfo_.input) == RenderHandleType::GPU_IMAGE) && in Execute() 82 … (RenderHandleUtil::GetHandleType(copyInfo_.output) == RenderHandleType::GPU_IMAGE) && binder_) { in Execute() 85 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute() 101 … binding, RenderHandleUtil::IsValid(copyInfo_.sampler) ? copyInfo_.sampler : renderData_.sampler); in Execute()
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H A D | render_node_default_depth_render_slot.cpp | 385 if (!RenderHandleUtil::IsValid(buffer)) { in GetSceneUniformBuffers() 413 if (!RenderHandleUtil::IsValid(buffer)) { in GetCameraUniformBuffers() 436 if (RenderHandleUtil::GetHandleType(ssd.shader) == RenderHandleType::SHADER_STATE_OBJECT) { in CreateNewPso() 442 if (RenderHandleUtil::IsValid(slotShader)) { in CreateNewPso() 446 if (!RenderHandleUtil::IsValid(ssd.gfxState)) { in CreateNewPso() 455 if (RenderHandleUtil::GetHandleType(ssd.gfxState) == RenderHandleType::GRAPHICS_STATE) { in CreateNewPso() 457 if (RenderHandleUtil::IsValid(slotState)) { in CreateNewPso() 465 …currShader = RenderHandleUtil::IsValid(currShader) ? currShader : allShaderData_.defaultShaderHand… in CreateNewPso() 466 currPl = RenderHandleUtil::IsValid(currPl) ? currPl : allShaderData_.defaultPlHandle; in CreateNewPso() 467 currVid = RenderHandleUtil::IsValid(currVid) ? currVid : allShaderData_.defaultVidHandle; in CreateNewPso() [all …]
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H A D | render_node_default_shadow_render_slot.cpp | 160 …if (RenderHandleUtil::IsValid(uboHandles_.camera) && RenderHandleUtil::IsValid(uboHandles_.mesh) && in InitNode() 161 RenderHandleUtil::IsValid(uboHandles_.skinJoint)) { in InitNode() 465 if (RenderHandleUtil::GetHandleType(ssd.shader) == RenderHandleType::SHADER_STATE_OBJECT) { in CreateNewPso() 468 if (RenderHandleUtil::IsValid(slotShader)) { in CreateNewPso() 472 if (!RenderHandleUtil::IsValid(ssd.gfxState)) { in CreateNewPso() 481 if (RenderHandleUtil::GetHandleType(ssd.gfxState) == RenderHandleType::GRAPHICS_STATE) { in CreateNewPso() 483 if (RenderHandleUtil::IsValid(slotState)) { in CreateNewPso() 489 currShader = RenderHandleUtil::IsValid(currShader) ? currShader : ssd.defaultShader; in CreateNewPso() 490 currPl = RenderHandleUtil::IsValid(currPl) ? currPl : allShaderData_.defaultPlHandle; in CreateNewPso() 491 currVid = RenderHandleUtil::IsValid(currVid) ? currVid : allShaderData_.defaultVidHandle; in CreateNewPso() [all …]
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H A D | render_node_default_material_render_slot.cpp | 130 if (!RenderHandleUtil::IsValid(sb.depthHandle)) { in GetShadowBufferNodeData() 133 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData() 174 dst.handle = RenderHandleUtil::IsValid(srcImage) ? srcImage : defaultRes.handle; in UpdateCurrentMaterialHandles() 722 if (RenderHandleUtil::GetHandleType(ssd.shader) == RenderHandleType::SHADER_STATE_OBJECT) { in CreateNewPso() 728 if (RenderHandleUtil::IsValid(slotShader)) { in CreateNewPso() 732 if (!RenderHandleUtil::IsValid(ssd.gfxState)) { in CreateNewPso() 741 if (RenderHandleUtil::GetHandleType(ssd.gfxState) == RenderHandleType::GRAPHICS_STATE) { in CreateNewPso() 743 if (RenderHandleUtil::IsValid(slotState)) { in CreateNewPso() 752 currPl = RenderHandleUtil::IsValid(currPl) ? currPl : allShaderData_.defaultPlHandle; in CreateNewPso() 753 currVid = RenderHandleUtil::IsValid(currVid) ? currVid : allShaderData_.defaultVidHandle; in CreateNewPso() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_single_post_process.cpp | 144 if (!RenderHandleUtil::IsValid(shader_)) { in InitNode() 189 if ((!RenderHandleUtil::IsValid(shader_)) || (!RenderHandleUtil::IsValid(psoHandle_))) { in InitNode() 303 (!RenderHandleUtil::IsValid(dispatchResources.image))) { in ExecuteSinglePostProcess() 359 if (RenderHandleUtil::IsValid(dispatchResources.buffer)) { in ExecuteSinglePostProcess() 385 if (RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 389 if (!RenderHandleUtil::IsValid(registerOutput)) { in RegisterOutputs() 392 RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 412 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() 417 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() 425 if (!RenderHandleUtil::IsValid(ref.resource.handle)) { in BindDefaultResources() [all …]
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H A D | render_node_mip_chain_post_process.cpp | 299 if (!RenderHandleUtil::IsValid(imageHandle)) { in GetBaseRenderPass() 330 if (!RenderHandleUtil::IsValid(imageHandle)) { in RenderGraphics() 446 if (RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 450 if (!RenderHandleUtil::IsValid(registerOutput)) { in RegisterOutputs() 453 RenderHandleUtil::IsValid(output)) { in RegisterOutputs() 521 RenderHandleUtil::IsValid(sampler.handle) && in ParseRenderNodeInputs() 533 if (!RenderHandleUtil::IsValid(builtInVariables_.defBuffer)) { in UpdateImageData() 536 if (!RenderHandleUtil::IsValid(builtInVariables_.defBlackImage)) { in UpdateImageData() 540 if (!RenderHandleUtil::IsValid(builtInVariables_.defWhiteImage)) { in UpdateImageData() 544 if (!RenderHandleUtil::IsValid(samplerHandle_)) { in UpdateImageData() [all …]
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H A D | render_copy.cpp | 102 …if (RenderHandleUtil::IsGpuImage(copyInfo_.input.handle) && RenderHandleUtil::IsGpuImage(copyInfo_… in Execute() 109 if (!RenderHandleUtil::IsValid(renderData_.psoLayer)) { in Execute() 115 if (!RenderHandleUtil::IsValid(renderData_.pso)) { in Execute() 129 … binding, RenderHandleUtil::IsValid(copyInfo_.sampler) ? copyInfo_.sampler : renderData_.sampler); in Execute()
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H A D | render_node_compute_generic.cpp | 66 if (RenderHandleUtil::GetHandleType(shader_) != RenderHandleType::COMPUTE_SHADER_STATE_OBJECT) { in InitNode() 108 if (!RenderHandleUtil::IsValid(shader_)) { in ExecuteFrame() 121 if ((!RenderHandleUtil::IsValid(dr.buffer)) && (!RenderHandleUtil::IsValid(dr.image))) { in ExecuteFrame() 167 if (RenderHandleUtil::IsValid(dr.buffer)) { in ExecuteFrame() 169 } else if (RenderHandleUtil::IsValid(dr.image)) { in ExecuteFrame()
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H A D | render_staging.cpp | 348 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages() 353 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages() 380 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages() 385 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyStagingToImages() 410 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToBuffers() 438 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToBuffers() 467 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToImages() 470 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyImagesToImages() 500 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.srcHandle.GetHandle()))) { in CopyImagesToImages() 503 …if ((!ref.invalidOperation) && (!RenderHandleUtil::IsDynamicResource(ref.dstHandle.GetHandle()))) { in CopyImagesToImages() [all …]
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H A D | render_node_fullscreen_generic.cpp | 48 …if (RenderHandleUtil::GetHandleType(pipelineData_.shader) != RenderHandleType::SHADER_STATE_OBJECT… in RENDER_BEGIN_NAMESPACE() 65 if (!RenderHandleUtil::IsValid(pipelineData_.pipelineLayout)) { in RENDER_BEGIN_NAMESPACE() 92 if (!RENDER_NS::RenderHandleUtil::IsValid(pipelineData_.pso)) { in ExecuteFrame() 211 } else if (!RenderHandleUtil::IsValid(pipelineData_.pso)) { in GetPsoHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | node_context_descriptor_set_manager_gles.cpp | 97 … clientHandle = RenderHandleUtil::CreateHandle(RenderHandleType::DESCRIPTOR_SET, arrayIndex, 0); in CreateDescriptorSet() 148 clientHandle = RenderHandleUtil::CreateHandle( in CreateOneFrameDescriptorSet() 157 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() 158 const uint32_t oneFrameDescBit = RenderHandleUtil::GetAdditionalData(handle); in UpdateDescriptorSetGpuHandle() 166 const uint32_t generationIndex = RenderHandleUtil::GetGenerationIndexPart(handle); in UpdateDescriptorSetGpuHandle()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 208 RenderHandleUtil::GetGenerationIndexPart(resState.resource.handle), in DebugPrintImageState() 209 RenderHandleUtil::GetGenerationIndexPart(gpuHandle)); in DebugPrintImageState() 557 bool needsBarrier = RenderHandleUtil::IsDynamicResource(handle); in CheckForBarrierNeed() 754 if (!RenderHandleUtil::IsDynamicResource(ref.resource.handle)) { in StoreFinalBufferState() 758 if (RenderHandleUtil::IsResetOnFrameBorders(ref.resource.handle)) { in StoreFinalBufferState() 782 if (!RenderHandleUtil::IsDynamicResource(ref.resource.handle)) { in StoreFinalImageState() 934 if (!RenderHandleUtil::IsGpuImage(handle)) { in BeginRenderPassUpdateImageStates() 1627 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetBufferResourceStateRef() 1630 PLUGIN_ASSERT(RenderHandleUtil::IsDynamicResource(handle)); in GetBufferResourceStateRef() 1655 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetImageResourceStateRef() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | node_context_descriptor_set_manager_vk.cpp | 266 RenderHandleUtil::IsPlatformConversionResource( in BeginBackendFrame() 329 RenderHandleUtil::IsPlatformConversionResource( in BeginBackendFrame() 470 clientHandle = RenderHandleUtil::CreateHandle( in CreateOneFrameDescriptorSet() 487 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(clientHandle); in CreateGpuDescriptorSet() 521 if (RenderHandleUtil::IsPlatformConversionResource(handle)) { in CreateGpuDescriptorSet() 618 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetLowLevelDescriptorCounts() 619 const uint32_t oneFrameDescBit = RenderHandleUtil::GetAdditionalData(handle); in GetLowLevelDescriptorCounts() 633 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in GetDescriptorSet() 634 const uint32_t oneFrameDescBit = RenderHandleUtil::GetAdditionalData(handle); in GetDescriptorSet() 696 const uint32_t arrayIndex = RenderHandleUtil::GetIndexPart(handle); in UpdateDescriptorSetGpuHandle() [all …]
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/perf/ |
H A D | gpu_query_manager.cpp | 39 RenderHandleUtil::CreateEngineResourceHandle(RenderHandleType::UNDEFINED, index, 0); in RENDER_BEGIN_NAMESPACE() 58 const uint32_t index = RenderHandleUtil::GetIndexPart(handle); in Get()
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