Searched refs:RenderDataStoreDefaultAccelerationStructureStaging (Results 1 – 5 of 5) sorted by relevance
33 RenderDataStoreDefaultAccelerationStructureStaging::RenderDataStoreDefaultAccelerationStructureStag… in RENDER_BEGIN_NAMESPACE()38 RenderDataStoreDefaultAccelerationStructureStaging::~RenderDataStoreDefaultAccelerationStructureSta… in ~RenderDataStoreDefaultAccelerationStructureStaging()40 void RenderDataStoreDefaultAccelerationStructureStaging::PreRender() in PreRender()52 void RenderDataStoreDefaultAccelerationStructureStaging::PostRender() {} in PostRender()54 void RenderDataStoreDefaultAccelerationStructureStaging::Clear() in Clear()59 void RenderDataStoreDefaultAccelerationStructureStaging::BuildAccelerationStructure( in BuildAccelerationStructure()84 void RenderDataStoreDefaultAccelerationStructureStaging::BuildAccelerationStructure( in BuildAccelerationStructure()109 void RenderDataStoreDefaultAccelerationStructureStaging::BuildAccelerationStructure( in BuildAccelerationStructure()158 bool RenderDataStoreDefaultAccelerationStructureStaging::HasStagingData() const in HasStagingData()174 RenderDataStoreDefaultAccelerationStructureStaging::ConsumeStagingInstanceData() in ConsumeStagingInstanceData()[all …]
60 class RenderDataStoreDefaultAccelerationStructureStaging final63 …RenderDataStoreDefaultAccelerationStructureStaging(IRenderContext& renderContext, const BASE_NS::s…64 ~RenderDataStoreDefaultAccelerationStructureStaging() override;
30 class RenderDataStoreDefaultAccelerationStructureStaging; variable55 …void ExecuteFrameProcessInstanceData(RenderDataStoreDefaultAccelerationStructureStaging* dataStore…
64 if (RenderDataStoreDefaultAccelerationStructureStaging* ds = in ExecuteFrame()65 …static_cast<RenderDataStoreDefaultAccelerationStructureStaging*>(rdsMgr.GetRenderDataStore(dsName_… in ExecuteFrame()110 RenderDataStoreDefaultAccelerationStructureStaging* dataStore) in ExecuteFrameProcessInstanceData()
108 FillRenderDataStoreTypeInfo<RenderDataStoreDefaultAccelerationStructureStaging>()); in RegisterCoreRenderDataStores()146 CreateDataStore<RenderDataStoreDefaultAccelerationStructureStaging>( in CreateDefaultRenderDataStores()147 renderDataStoreManager, RenderDataStoreDefaultAccelerationStructureStaging::TYPE_NAME); in CreateDefaultRenderDataStores()