Searched refs:RESOURCES_FOLDER (Results 1 – 4 of 4) sorted by relevance
32 const char RESOURCES_FOLDER[] = "resources/"; variable804 …auto jsonFile = std::string(RESOURCES_FOLDER) + "res-" + themeArray[mode] + (themeArray[mode].empt… in GetResImageUrl()810 …std::string(RESOURCES_FOLDER) + "res-" + themeArray[mode] + "-" + "defaults" + std::string(FILE_TY… in GetResImageUrl()815 …jsonFile = std::string(RESOURCES_FOLDER) + "res-" + themeArray[mode] + std::string(FILE_TYPE_JSON); in GetResImageUrl()820 jsonFile = std::string(RESOURCES_FOLDER) + std::string(DEFAULTS_RESOURCES_JSON_FILE); in GetResImageUrl()1143 std::string path = std::string(RESOURCES_FOLDER) + std::string(DEFAULTS_RESOURCES_JSON_FILE); in LoadImageInfo()1145 …path = std::string(RESOURCES_FOLDER) + "res-" + GetDeviceDpi(density_) + std::string(FILE_TYPE_JSO… in LoadImageInfo()1147 path = std::string(RESOURCES_FOLDER) + "res-" + "dark-defaults" + std::string(FILE_TYPE_JSON); in LoadImageInfo()1149 …path = std::string(RESOURCES_FOLDER) + "res-" + "dark-" + GetDeviceDpi(density_) + std::string(FIL… in LoadImageInfo()
53 const char RESOURCES_FOLDER[] = "resources/"; variable168 GetConfigurationCommon(RESOURCES_FOLDER, data); in GetResourceConfiguration()213 assetManager_->GetAssetList(RESOURCES_FOLDER, files); in LoadResourceConfiguration()225 … auto fileFullPath = std::string(RESOURCES_FOLDER) + folderName + std::string(I18N_FILE_SUFFIX); in LoadResourceConfiguration()257 std::string(RESOURCES_FOLDER).append(fullFileName)); in LoadResourceConfiguration()
40 const char RESOURCES_FOLDER[] = "resources/"; variable179 GetConfigurationCommon(RESOURCES_FOLDER, data); in GetResourceConfiguration()1996 assetManager_->GetAssetList(RESOURCES_FOLDER, files); in LoadResourceConfiguration()2007 … auto fileFullPath = std::string(RESOURCES_FOLDER) + folderName + std::string(I18N_FILE_SUFFIX); in LoadResourceConfiguration()2039 std::string(RESOURCES_FOLDER).append(fullFileName)); in LoadResourceConfiguration()
75 const char RESOURCES_FOLDER[] = "resources/"; variable246 GetConfigurationCommon(RESOURCES_FOLDER, data); in GetResourceConfiguration()291 assetManager_->GetAssetList(RESOURCES_FOLDER, files); in LoadResourceConfiguration()304 … auto fileFullPath = std::string(RESOURCES_FOLDER) + folderName + std::string(I18N_FILE_SUFFIX); in LoadResourceConfiguration()339 std::string(RESOURCES_FOLDER).append(fullFileName)); in LoadResourceConfiguration()