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Searched refs:RESERVED_CONSTANT_ID_INDEX (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp480 constexpr const uint32_t RESERVED_CONSTANT_ID_INDEX { 256 }; variable
1071 if (constant.constant_id < RESERVED_CONSTANT_ID_INDEX) { in reflectSpecializationConstants()