Searched refs:ProcessBuffersAndDescriptors (Results 1 – 6 of 6) sorted by relevance
115 ProcessBuffersAndDescriptors(oc); in PreExecuteFrame()117 ProcessBuffersAndDescriptors({ 1u, 1u, 1u }); in PreExecuteFrame()516 void RenderNodeDefaultDepthRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCount… in ProcessBuffersAndDescriptors() function in RenderNodeDefaultDepthRenderSlot
153 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);
117 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);
181 ProcessBuffersAndDescriptors(oc); in PreExecuteFrame()183 ProcessBuffersAndDescriptors({ 1u, 1u, 1u, 1u }); in PreExecuteFrame()596 void RenderNodeDefaultShadowRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCoun… in ProcessBuffersAndDescriptors() function in RenderNodeDefaultShadowRenderSlot
198 void ProcessBuffersAndDescriptors(const ObjectCounts& objectCounts);
232 ProcessBuffersAndDescriptors(oc); in PreExecuteFrame()234 ProcessBuffersAndDescriptors({ 1u, 1u, 1u, 1u }); in PreExecuteFrame()822 void RenderNodeDefaultMaterialRenderSlot::ProcessBuffersAndDescriptors(const ObjectCounts& objectCo… in ProcessBuffersAndDescriptors() function in RenderNodeDefaultMaterialRenderSlot