Searched refs:ParticlePropertyAnimation (Results 1 – 5 of 5) sorted by relevance
23 struct ParticlePropertyAnimation { struct75 bool operator==(const ParticlePropertyAnimation<T>& other) const argument
342 void SetAnimations(const std::list<ParticlePropertyAnimation<float>>& animations) in SetAnimations()347 const std::list<ParticlePropertyAnimation<float>>& GetAnimations() const in GetAnimations()393 std::list<ParticlePropertyAnimation<float>> animations_;590 void SetAnimationArray(const std::list<ParticlePropertyAnimation<Color>>& animationArray) in SetAnimationArray()595 const std::list<ParticlePropertyAnimation<Color>>& GetAnimationArray() const in GetAnimationArray()624 std::list<ParticlePropertyAnimation<Color>> animationArray_;
132 …std::list<NG::ParticlePropertyAnimation<float>>& particleAnimationFloatArray, float defaultValue, … in ParseAnimationFloatArray()138 NG::ParticlePropertyAnimation<float> floatPropertyAnimation; in ParseAnimationFloatArray()215 std::list<NG::ParticlePropertyAnimation<float>> particleAnimationFloatArray; in ParseFloatCurveConfig()245 std::list<NG::ParticlePropertyAnimation<float>> particleAnimationFloatArray; in ParseFloatUpdater()461 …JSRef<JSArray>& curveConfigJsArray, std::list<NG::ParticlePropertyAnimation<Color>>& particleAnima… in ParseAnimationColorArray()466 NG::ParticlePropertyAnimation<Color> colorPropertyAnimation; in ParseAnimationColorArray()534 std::list<NG::ParticlePropertyAnimation<Color>> particleAnimationColorArray; in ParseColorCurveUpdater()
227 [ParticleUpdater.CURVE]: Array<ParticlePropertyAnimation<ResourceColor>>;239 [ParticleUpdater.CURVE]|Array<[ParticlePropertyAnimation](#particlepropertyanimation)\<[ResourceCol…264 [ParticleUpdater.CURVE]: Array<ParticlePropertyAnimation<T>>;276 |[ParticleUpdater.CURVE]|Array<[ParticlePropertyAnimation](#particlepropertyanimation)\<T\>> | 是 | …278 ## ParticlePropertyAnimation section280 interface ParticlePropertyAnimation<T> {
251 [ParticleUpdater.CURVE]: Array<ParticlePropertyAnimation<ResourceColor>>;263 [ParticleUpdater.CURVE]|Array<[ParticlePropertyAnimation](#particlepropertyanimation)\<[ResourceCol…291 [ParticleUpdater.CURVE]: Array<ParticlePropertyAnimation<T>>;303 |[ParticleUpdater.CURVE]|Array<[ParticlePropertyAnimation](#particlepropertyanimation)\<T\>> | Yes|…307 ## ParticlePropertyAnimation section309 interface ParticlePropertyAnimation<T> {