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Searched refs:ParticlePattern (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/particle/
H A Dparticle_model_ng.cpp27 [count = arrayValue.size()]() { return AceType::MakeRefPtr<ParticlePattern>(count); }); in Create()
34 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern()); in DisturbanceField()
43 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern()); in DisturbanceField()
50 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern()); in updateEmitter()
59 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern()); in updateEmitter()
H A Dparticle_pattern.h24 class ACE_EXPORT ParticlePattern : public Pattern {
25 DECLARE_ACE_TYPE(ParticlePattern, Pattern);
28 ParticlePattern(uint32_t emitterCount) : emitterCount_(emitterCount) {}; in ParticlePattern() function
29 ~ParticlePattern() override = default;
H A Dparticle_pattern.cpp38 void ParticlePattern::OnVisibleChange(bool isVisible) in OnVisibleChange()
51 void ParticlePattern::OnAttachToMainTree() in OnAttachToMainTree()
67 void ParticlePattern::ToJsonValue(std::unique_ptr<JsonValue>& json, const InspectorFilter& filter) … in ToJsonValue()
118 void ParticlePattern::UpdateDisturbance(const std::vector<ParticleDisturbance>& disturbanceArray) in UpdateDisturbance()
147 void ParticlePattern::updateEmitterPosition(std::vector<EmitterProperty>& props) in updateEmitterPosition()
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/particle/
H A Dparticle_test_ng.cpp65 [count = particleArray.size()]() { return AceType::MakeRefPtr<ParticlePattern>(count); }); in __anoncbca6bbd0102()
66 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern());
99 [count = particleArray.size()]() { return AceType::MakeRefPtr<ParticlePattern>(count); }); in __anoncbca6bbd0202()
110 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern());
131 … V2::PARTICLE_ETS_TAG, 1, [count = 1]() { return AceType::MakeRefPtr<ParticlePattern>(count); }); in __anoncbca6bbd0302()
132 auto pattern = AceType::DynamicCast<ParticlePattern>(frameNode->GetPattern());
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/render/adapter/
H A Drosen_render_context.cpp1127 auto particlePattern = AceType::DynamicCast<ParticlePattern>(pattern); in OnParticleOptionArrayUpdate()