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Searched refs:ParseOptionalNumberArray (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_loader.cpp294 bool ParseOptionalNumberArray(LoadResult& loadResult, vector<T>& out, const json::value& jsonObject, in ParseOptionalNumberArray() function
581 if (!ParseOptionalNumberArray(loadResult, min, jsonData, "min", vector<float>(), 1U, 16U)) { in AccessorMin()
590 if (!ParseOptionalNumberArray(loadResult, max, jsonData, "max", vector<float>(), 1U, 16U)) { in AccessorMax()
2039 … return ParseOptionalNumberArray(loadResult, weights, compressedJson, "weights", vector<float>()); in PrimitiveAttributes()
2125 … if (!ParseOptionalNumberArray(loadResult, node->weights, jsonData, "weights", vector<float>())) { in PrimitiveAttributes()
2353 if (!ParseOptionalNumberArray(loadResult, joints, jsonData, "joints", vector<size_t>())) { in PrimitiveAttributes()