/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/ |
H A D | proxy_filesystem.cpp | 132 IDirectory::Ptr ProxyFilesystem::OpenDirectory(const string_view path) in OpenDirectory() function in ProxyFilesystem 139 auto directory = fileManager_.OpenDirectory(destination + normalizedPath); in OpenDirectory() 204 auto directory = fileManager_.OpenDirectory(destination + path); in GetUriPaths()
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H A D | memory_filesystem.h | 49 IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) override;
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H A D | std_filesystem.h | 47 IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) override; in CORE_BEGIN_NAMESPACE()
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H A D | rofs_filesystem.h | 49 IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) override; in CORE_BEGIN_NAMESPACE()
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H A D | memory_filesystem.cpp | 70 IDirectory::Ptr MemoryFilesystem::OpenDirectory(const string_view /* path */) in OpenDirectory() function in MemoryFilesystem
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H A D | proxy_filesystem.h | 52 IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) override;
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H A D | file_manager.cpp | 217 IDirectory::Ptr FileManager::OpenDirectory(const string_view uriIn) in OpenDirectory() function in FileManager 225 return filesystem->OpenDirectory(path); in OpenDirectory()
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H A D | file_manager.h | 52 IDirectory::Ptr OpenDirectory(BASE_NS::string_view uri) override;
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H A D | std_filesystem.cpp | 121 IDirectory::Ptr StdFilesystem::OpenDirectory(const string_view pathIn) in OpenDirectory() function in StdFilesystem
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H A D | rofs_filesystem.cpp | 259 IDirectory::Ptr RoFileSystem::OpenDirectory(const string_view path) in OpenDirectory() function in RoFileSystem
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | render_data_loader.cpp | 46 if (auto const path = fileManager_.OpenDirectory(fullPath); path) { in Load() 48 auto currentDirectory = fileManager_.OpenDirectory(currentPath); in Load()
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H A D | shader_loader.cpp | 95 auto const shaderStatesPath = fileManager_.OpenDirectory(desc.shaderStatePath); in Load() 103 auto const vidsPath = fileManager_.OpenDirectory(desc.vertexInputDeclarationPath); in Load() 111 auto const pipelineLayoutsPath = fileManager_.OpenDirectory(desc.pipelineLayoutPath); in Load() 119 auto const shadersPath = fileManager_.OpenDirectory(desc.shaderPath); in Load() 267 auto dir = fileManager_.OpenDirectory(nextDirectory); in RecurseDirectory()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/api/core/io/ |
H A D | intf_file_system.h | 57 virtual IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) = 0; in CORE_BEGIN_NAMESPACE()
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H A D | intf_file_manager.h | 72 virtual IDirectory::Ptr OpenDirectory(BASE_NS::string_view uri) = 0; in CORE_BEGIN_NAMESPACE()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/os/ohos/ |
H A D | ohos_filesystem.h | 51 IDirectory::Ptr OpenDirectory(BASE_NS::string_view path) override;
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H A D | ohos_filesystem.cpp | 111 IDirectory::Ptr OhosFilesystem::OpenDirectory(BASE_NS::string_view pathIn) in OpenDirectory() function in OhosFilesystem
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/io/dev/ |
H A D | file_monitor.cpp | 40 auto dir = fileManager_.OpenDirectory(path); in RecursivelyCollectAllFiles()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.cpp | 518 if (auto dir = fileMgr.OpenDirectory(ppPath); dir) { in CreatePlugin3D()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/ |
H A D | plugin_registry.cpp | 150 if (IDirectory::Ptr pluginFiles = fileManager.OpenDirectory(pluginRoot); pluginFiles) { in GatherDynamicPlugins()
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