Searched refs:Normalized (Results 1 – 18 of 18) sorted by relevance
49 normalized: Normalized,56 normalized: Normalized::from_size(origin.len()), in parse()240 pub(crate) struct Normalized { struct244 impl Normalized { impl
40 Vector2 Normalized() const;97 Vector2<T> Vector2<T>::Normalized() const in Normalized() function
41 Vector3 Normalized() const;99 Vector3<T> Vector3<T>::Normalized() const in Normalized() function
47 Vector4 Normalized() const;190 Vector4<T> Vector4<T>::Normalized() const in Normalized() function
41 Vector2 Normalized() const;94 Vector2<T> Vector2<T>::Normalized() const in Normalized() function
40 Vector3 Normalized() const;98 Vector3<T> Vector3<T>::Normalized() const in Normalized() function
46 vector.Normalized();
315 | Task | Test Duration (s)| Normalized Current (mA)| Maximum Current (mA)| Normalized Po…320 - Normalized current: average current when the voltage is 3.8 V.321 - Formula for calculating the normalized power consumption: Normalized current x Test duration/3600…
113 Vector2f force = direction.Normalized() * forceMagnitude; in ApplyField()
42 …avaScript application crashes when **list** and **if** are used.<br/>- Normalized the styles of th…
168 …s.para<br>I4Q9MI Strip operation for the precompiled modules<br>I56M93 Normalized product configur…
182 | Compilation and building| - Normalized component definition and compilation are added.<br>- A uni…
26 - Normalized configuration GUIs
519 在OpenGL中,通常会使用标准化设备坐标(Normalized Device Coordinates, NDC)来表示顶点的位置。NDC是一个以屏幕为单位的坐标空间,在这个空间中,左下角是(-1,…
524 In OpenGL, Normalized Device Coordinates (NDCs) are usually used to represent the position of a ver…
2518 | string | Normalized text strings.|
5643 | number | Normalized value of the focus distance.|