/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/picker/ |
H A D | toss_animation_controller.h | 49 RefPtr<NodeAnimatablePropertyFloat> GetTossNodeAnimation() in GetTossNodeAnimation() 79 RefPtr<NodeAnimatablePropertyFloat> property_;
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H A D | datepicker_column_pattern.h | 371 RefPtr<NodeAnimatablePropertyFloat> scrollProperty_; 372 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_;
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H A D | toss_animation_controller.cpp | 205 property_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); in CreatePropertyCallback()
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H A D | datepicker_column_pattern.cpp | 871 …scrollProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback… in CreateAnimation() 883 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/time_picker/ |
H A D | toss_animation_controller.h | 50 RefPtr<NodeAnimatablePropertyFloat> GetTossNodeAnimation() in GetTossNodeAnimation() 80 RefPtr<NodeAnimatablePropertyFloat> property_;
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H A D | timepicker_column_pattern.h | 414 RefPtr<NodeAnimatablePropertyFloat> scrollProperty_; 415 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_;
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H A D | toss_animation_controller.cpp | 194 property_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); in CreatePropertyCallback()
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H A D | timepicker_column_pattern.cpp | 922 …scrollProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback… in CreateAnimation() 934 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/scrollable/ |
H A D | scrollable.h | 453 RefPtr<NodeAnimatablePropertyFloat> GetFrictionProperty(); 454 RefPtr<NodeAnimatablePropertyFloat> GetSpringProperty(); 455 RefPtr<NodeAnimatablePropertyFloat> GetSnapProperty(); 577 RefPtr<NodeAnimatablePropertyFloat> frictionOffsetProperty_; 584 RefPtr<NodeAnimatablePropertyFloat> springOffsetProperty_; 590 RefPtr<NodeAnimatablePropertyFloat> snapOffsetProperty_;
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H A D | scrollable.cpp | 1139 RefPtr<NodeAnimatablePropertyFloat> Scrollable::GetFrictionProperty() in GetFrictionProperty() 1166 …frictionOffsetProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(property… in GetFrictionProperty() 1170 RefPtr<NodeAnimatablePropertyFloat> Scrollable::GetSpringProperty() in GetSpringProperty() 1195 …springOffsetProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCa… in GetSpringProperty() 1199 RefPtr<NodeAnimatablePropertyFloat> Scrollable::GetSnapProperty() in GetSnapProperty() 1232 …snapOffsetProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCall… in GetSnapProperty()
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H A D | scrollable_pattern.h | 972 RefPtr<NodeAnimatablePropertyFloat> springOffsetProperty_; 973 RefPtr<NodeAnimatablePropertyFloat> curveOffsetProperty_;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/text_picker/ |
H A D | toss_animation_controller.h | 50 RefPtr<NodeAnimatablePropertyFloat> GetTossNodeAnimation() const in GetTossNodeAnimation() 85 RefPtr<NodeAnimatablePropertyFloat> property_;
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H A D | textpicker_column_pattern.h | 489 RefPtr<NodeAnimatablePropertyFloat> scrollProperty_; 490 RefPtr<NodeAnimatablePropertyFloat> aroundClickProperty_;
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H A D | toss_animation_controller.cpp | 192 property_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0f, std::move(propertyCallback)); in CreatePropertyCallback()
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H A D | textpicker_column_pattern.cpp | 1165 …scrollProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback… in CreateAnimation() 1173 …aroundClickProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(aroundClick… in CreateAnimation()
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/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/scrollable/ |
H A D | scrollable_cover_test_ng.cpp | 588 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 629 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 681 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 936 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1040 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1098 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1127 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1238 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1424 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); 1476 AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); [all …]
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/refresh/ |
H A D | refresh_pattern.h | 170 RefPtr<NodeAnimatablePropertyFloat> offsetProperty_; 191 RefPtr<NodeAnimatablePropertyFloat> lowVersionOffset_;
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H A D | refresh_pattern.cpp | 686 …offsetProperty_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback… in InitOffsetProperty() 929 …lowVersionOffset_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallba… in InitLowVersionOffset()
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/overlay/ |
H A D | sheet_drag_bar_pattern.h | 88 RefPtr<NodeAnimatablePropertyFloat> property_;
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H A D | sheet_drag_bar_pattern.cpp | 248 property_ = AceType::MakeRefPtr<NodeAnimatablePropertyFloat>(0.0, std::move(propertyCallback)); in CreatePropertyCallback()
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H A D | sheet_presentation_pattern.h | 780 RefPtr<NodeAnimatablePropertyFloat> property_;
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/base/ |
H A D | modifier.h | 438 using NodeAnimatablePropertyFloat = NodeAnimatableProperty<float, AnimatablePropertyFloat>; variable
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/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/swiper/ |
H A D | swiper_animation_test_ng.cpp | 179 …AceType::DynamicCast<NodeAnimatablePropertyFloat>(frameNode_->GetAnimatablePropertyFloat("spring")… 199 …AceType::DynamicCast<NodeAnimatablePropertyFloat>(frameNode_->GetAnimatablePropertyFloat("spring")…
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/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/tabs/ |
H A D | tab_bar_pattern.h | 572 RefPtr<NodeAnimatablePropertyFloat> showTabBarProperty_;
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/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/base/ |
H A D | frame_node_test_ng.cpp | 1221 auto property = AceType::DynamicCast<NodeAnimatablePropertyFloat>(iter->second);
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