Searched refs:NSTACKX_PROTOCOL_TCP (Results 1 – 4 of 4) sorted by relevance
305 case NSTACKX_PROTOCOL_TCP: in ClientSocketWithTargetDev()306 socket->protocol = NSTACKX_PROTOCOL_TCP; in ClientSocketWithTargetDev()350 case NSTACKX_PROTOCOL_TCP: in ServerSocket()351 socket->protocol = NSTACKX_PROTOCOL_TCP; in ServerSocket()381 serverSocket->protocol != NSTACKX_PROTOCOL_TCP) { in CheckAcceptSocketValid()425 clientSocket->protocol = NSTACKX_PROTOCOL_TCP; in AcceptSocket()482 if (socket->protocol == NSTACKX_PROTOCOL_TCP) { in SocketSend()532 if (socket->protocol == NSTACKX_PROTOCOL_TCP) { in SocketRecv()
23 NSTACKX_PROTOCOL_TCP = 0, enumerator
1018 protocol = NSTACKX_PROTOCOL_TCP; in DFileRecverInit()1208 protocol = CapsTcp(session) ? NSTACKX_PROTOCOL_TCP : NSTACKX_PROTOCOL_UDP; in DFileSenderInitWithTargetDev()
596 } else if (protocol == NSTACKX_PROTOCOL_TCP) { in DFileGetMTU()