Searched refs:ModifiedChanged (Results 1 – 3 of 3) sorted by relevance
42 virtual void ModifiedChanged(IEntityCollection& entityCollection, bool modified) = 0; in SCENE_BEGIN_NAMESPACE()
134 void ModifiedChanged(IEntityCollection& entityCollection, bool modified) override; in SCENE_BEGIN_NAMESPACE()
538 l->ModifiedChanged(*this, modified); in MarkModified()928 void EntityCollection::ModifiedChanged(IEntityCollection& entityCollection, bool modified) in ModifiedChanged() function in EntityCollection