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Searched refs:MarkComponentSerialized (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/include/scene_plugin/interface/
H A Dintf_entity_collection.h128 …virtual bool MarkComponentSerialized(CORE_NS::Entity entity, BASE_NS::Uid component, bool serializ… in SCENE_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Dentity_collection.h110 …bool MarkComponentSerialized(CORE_NS::Entity entity, BASE_NS::Uid component, bool serialize) overr… in SCENE_BEGIN_NAMESPACE()
H A Dentity_collection.cpp666 … dstSerializationCollection.MarkComponentSerialized(dstEntity, cm->GetUid(), true); in CloneEntitiesFromCollection()
796 bool EntityCollection::MarkComponentSerialized(Entity entity, Uid component, bool serialize) in MarkComponentSerialized() function in EntityCollection
H A Decs_serializer.cpp1012 ec.MarkComponentSerialized(entity, component.GetUid(), true); in ReadComponent()