Home
last modified time | relevance | path

Searched refs:LowlevelFramebufferGL (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.h32 struct LowlevelFramebufferGL { struct
48 BASE_NS::vector<LowlevelFramebufferGL> framebuffers; argument
60 const LowlevelFramebufferGL* GetFramebuffer(const EngineResourceHandle handle) const;
H A Dnode_context_pool_manager_gles.cpp240 void DeleteFbos(DeviceGLES& device, LowlevelFramebufferGL& ref) in DeleteFbos()
413 uint32_t GenerateSubPassFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const RenderPas… in GenerateSubPassFBO()
486 ResolvePair GenerateResolveFBO(DeviceGLES& device, LowlevelFramebufferGL& framebuffer, const Render… in GenerateResolveFBO()
544 LowlevelFramebufferGL::SubPassPair ProcessSubPass(DeviceGLES& device, LowlevelFramebufferGL& frameb… in ProcessSubPass()
754 LowlevelFramebufferGL fb; in GetFramebufferHandle()
793 const LowlevelFramebufferGL* NodeContextPoolManagerGLES::GetFramebuffer(const EngineResourceHandle … in GetFramebuffer()
H A Drender_backend_gles.h48 struct LowlevelFramebufferGL;
269 const LowlevelFramebufferGL* currentFrameBuffer_ = nullptr;
H A Drender_backend_gles.cpp374 const LowlevelFramebufferGL& frameBuffer) in Invalidate()