Searched refs:LoadShaderFiles (Results 1 – 8 of 8) sorted by relevance
273 engineInstance_.renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc); in InitEngine()277 engineInstance_.renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc1); in InitEngine()
69 renderContext_->GetDevice().GetShaderManager().LoadShaderFiles(desc); in RegistorShaderPath()
450 virtual void LoadShaderFiles(const ShaderFilePathDesc& desc) = 0; in RENDER_BEGIN_NAMESPACE()
508 context.GetDevice().GetShaderManager().LoadShaderFiles(SHADER_FILE_PATHS); in CreatePlugin3D()
422 shaderMgr.LoadShaderFiles(desc); in Init()
242 void LoadShaderFiles(const ShaderFilePathDesc& desc) override;
1627 void ShaderManager::LoadShaderFiles(const ShaderFilePathDesc& desc) in LoadShaderFiles() function in ShaderManager
892 GetRenderContext()->GetDevice().GetShaderManager().LoadShaderFiles(desc); in LoadSystemGraph()