Searched refs:LITEPLAY_STATEMAP (Results 1 – 1 of 1) sorted by relevance
54 const PlayerControlStatusMap LITEPLAY_STATEMAP[PLAY_STATUS_BUTT] = { variable79 if (stateName == LITEPLAY_STATEMAP[i].stateName) { in StateConvert2Enum()88 return LITEPLAY_STATEMAP[i].state; in StateConvert2Enum()93 return LITEPLAY_STATEMAP[state].stateName; in StateEnum2Name()