Searched refs:LIGHT_COMPONENT_USER_SET_MIN_LIGHT_RANGE (Results 1 – 1 of 1) sorted by relevance
24 constexpr float LIGHT_COMPONENT_USER_SET_MIN_LIGHT_RANGE = 0.0001f; in CORE3D_BEGIN_NAMESPACE() local33 if (range <= LIGHT_COMPONENT_USER_SET_MIN_LIGHT_RANGE) { // calculate range in CORE3D_BEGIN_NAMESPACE()