Searched refs:IsShadowValid (Results 1 – 12 of 12) sorted by relevance
182 EXPECT_TRUE(!properties.IsShadowValid());189 EXPECT_TRUE(properties.IsShadowValid());192 EXPECT_TRUE(properties.IsShadowValid());219 EXPECT_TRUE(properties.IsShadowValid());239 EXPECT_TRUE(properties.IsShadowValid());259 EXPECT_TRUE(properties.IsShadowValid());301 EXPECT_TRUE(properties.IsShadowValid());335 EXPECT_TRUE(properties.IsShadowValid());437 EXPECT_TRUE(properties.IsShadowValid());460 EXPECT_TRUE(properties.IsShadowValid());[all …]
746 EXPECT_EQ(properties.IsShadowValid(), false);754 EXPECT_EQ(properties.IsShadowValid(), true);758 EXPECT_EQ(properties.IsShadowValid(), true);
283 EXPECT_FALSE(properties.IsShadowValid());
57 if (!node.GetRenderProperties().IsShadowValid() || node.GetRenderProperties().GetShadowMask()) { in OnGenerate()71 if (!properties.IsShadowValid() || properties.GetShadowMask()) { in OnUpdate()
1278 if (properties.IsShadowValid()) { in CollectAndUpdateLocalShadowRect()1655 if (properties.IsShadowValid()) { in UpdateDirtyRegion()2794 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() && in NeedInitCacheSurface()2863 if (cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid() && in InitCacheSurface()2981 …if ((cacheType == CacheType::ANIMATE_PROPERTY && GetRenderProperties().IsShadowValid()) || isUIFir… in DrawCacheSurface()
396 bool IsShadowValid() const;
62 ASSERT_TRUE(node.GetRenderProperties().IsShadowValid());
223 if (!properties.IsShadowValid()) { in GetShadowDirtyRect()290 if (properties.IsSpherizeValid() || !properties.IsShadowValid() || in DrawShadow()
437 …if (properties.IsSpherizeValid() || properties.IsAttractionValid() || !properties.IsShadowValid() … in Generate()
2080 bool RSProperties::IsShadowValid() const in IsShadowValid() function in OHOS::Rosen::RSProperties
2180 bool isShadowDisappear = !surfaceNode.GetRenderProperties().IsShadowValid() && in CheckMergeDisplayDirtyByShadowChanged()2182 if (surfaceNode.GetRenderProperties().IsShadowValid() || isShadowDisappear) { in CheckMergeDisplayDirtyByShadowChanged()
850 if (property.IsShadowValid()) { in IsNeedClient()