Searched refs:IsReleased (Results 1 – 2 of 2) sorted by relevance
95 if (IsReleased.load(std::memory_order_acquire)) { in Add()117 IsReleased = true; in Release()127 if (IsReleased.load(std::memory_order_acquire)) { in ImmediateRun()134 if (jsCallbacks.empty() && !IsReleased.load(std::memory_order_acquire)) { in ImmediateRun()140 if (context == nullptr || IsReleased.load(std::memory_order_acquire)) { in ImmediateRun()145 if (IsReleased.load(std::memory_order_acquire)) { in ImmediateRun()
44 std::atomic<bool> IsReleased = false; variable