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Searched refs:IsRecordHash (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/base/
H A Ddistributed_ui_test_ng.cpp319 EXPECT_FALSE(distributedUI.IsRecordHash(0, 0));
320 EXPECT_TRUE(distributedUI.IsRecordHash(10, 0));
321 EXPECT_TRUE(distributedUI.IsRecordHash(0, 10));
322 EXPECT_TRUE(distributedUI.IsRecordHash(10, 10));
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Ddistributed_ui.cpp296 if (IsRecordHash(nodeId, nodeObject->Hash())) { in DumpDirtyRenderNodes()
314 if (IsRecordHash(nodeId, nodeObject->Hash())) { in DumpDirtyLayoutNodes()
412 bool DistributedUI::IsRecordHash(int32_t nodeId, std::size_t hashValue) in IsRecordHash() function in OHOS::Ace::NG::DistributedUI
H A Ddistributed_ui.h104 bool IsRecordHash(int32_t nodeId, std::size_t hashValue);