Searched refs:IsInAndOutEmpty (Results 1 – 5 of 5) sorted by relevance
197 if (!item || item->IsInAndOutEmpty()) { in DumpGeometryTransition()208 if (!iter->second || iter->second->IsInAndOutEmpty()) { in ReSyncGeometryTransition()
40 bool IsInAndOutEmpty() const;
38 bool GeometryTransition::IsInAndOutEmpty() const in IsInAndOutEmpty() function in OHOS::Ace::NG::GeometryTransition122 if (IsInAndOutEmpty()) { in Build()
174 if (!item || item->IsInAndOutEmpty()) { in DumpGeometryTransition()
112 EXPECT_TRUE(gt_->IsInAndOutEmpty());