Searched refs:IncallDataStateMachine (Results 1 – 9 of 9) sorted by relevance
25 void IncallDataStateMachine::UpdateCallState(int32_t state) in UpdateCallState()30 int32_t IncallDataStateMachine::GetCallState() const in GetCallState()35 bool IncallDataStateMachine::HasAnyConnectedState() const in HasAnyConnectedState()43 int32_t IncallDataStateMachine::GetSlotId() const in GetSlotId()48 bool IncallDataStateMachine::IsIncallDataSwitchOn() in IsIncallDataSwitchOn()64 bool IncallDataStateMachine::IsSecondaryCanActiveData() in IsSecondaryCanActiveData()100 bool IncallDataStateMachine::CanActiveDataByRadioTech() in CanActiveDataByRadioTech()122 void IncallDataStateMachine::Init(int32_t callState) in Init()147 void IncallDataStateMachine::SetCurrentState(const sptr<State> &&state) in SetCurrentState()152 sptr<State> IncallDataStateMachine::GetCurrentState() const in GetCurrentState()[all …]
31 class IncallDataStateMachine : public StateMachine, public std::enable_shared_from_this<IncallDataS…33 IncallDataStateMachine( in IncallDataStateMachine() function38 ~IncallDataStateMachine() = default;74 IdleState(std::weak_ptr<IncallDataStateMachine> &&incallData, std::string &&name) in IdleState()100 std::weak_ptr<IncallDataStateMachine> stateMachine_;105 SecondaryActiveState(std::weak_ptr<IncallDataStateMachine> &&incallData, std::string &&name) in SecondaryActiveState()131 std::weak_ptr<IncallDataStateMachine> stateMachine_;145 std::weak_ptr<IncallDataStateMachine> stateMachine_;150 ActivatedSecondaryState(std::weak_ptr<IncallDataStateMachine> &&incallData, std::string &&name) in ActivatedSecondaryState()159 std::weak_ptr<IncallDataStateMachine> stateMachine_;[all …]
31 std::shared_ptr<IncallDataStateMachine> CreateIncallDataStateMachine(int32_t slotId);34 std::shared_ptr<IncallDataStateMachine> incallDataStateMachine_ = nullptr;
22 std::shared_ptr<IncallDataStateMachine> IncallDataStateMachineFuzzer::CreateIncallDataStateMachine(… in CreateIncallDataStateMachine()31 incallDataStateMachine_ = std::make_shared<IncallDataStateMachine>(slotId, in CreateIncallDataStateMachine()
38 std::shared_ptr<IncallDataStateMachine> machine = fuzzer->CreateIncallDataStateMachine(slotId); in IdleStateMachineFuzz()75 std::shared_ptr<IncallDataStateMachine> machine = fuzzer->CreateIncallDataStateMachine(slotId); in ActivatingSecondaryStateMachineFuzz()116 std::shared_ptr<IncallDataStateMachine> machine = fuzzer->CreateIncallDataStateMachine(slotId); in ActivatedSecondaryStateMachineFuzz()158 std::shared_ptr<IncallDataStateMachine> machine = fuzzer->CreateIncallDataStateMachine(slotId); in DeactivatingSecondaryStateMachineFuzz()
57 std::shared_ptr<IncallDataStateMachine> CreateIncallDataStateMachine(int32_t slotId);60 std::shared_ptr<IncallDataStateMachine> incallStateMachine_ = nullptr;63 std::shared_ptr<IncallDataStateMachine> IncallDataStateMachineTest::CreateIncallDataStateMachine(in… in CreateIncallDataStateMachine()72 incallStateMachine_ = std::make_shared<IncallDataStateMachine>(slotId, in CreateIncallDataStateMachine()110 std::shared_ptr<IncallDataStateMachine> incallStateMachine =124 std::shared_ptr<IncallDataStateMachine> incallStateMachine =145 std::shared_ptr<IncallDataStateMachine> incallStateMachine =166 std::shared_ptr<IncallDataStateMachine> incallStateMachine =187 std::shared_ptr<IncallDataStateMachine> incallStateMachine =206 std::shared_ptr<IncallDataStateMachine> incallStateMachine =[all …]
132 std::shared_ptr<IncallDataStateMachine> CreateIncallDataStateMachine(int32_t slotId);135 std::shared_ptr<IncallDataStateMachine> incallStateMachine_ = nullptr;138 std::shared_ptr<IncallDataStateMachine> IncallStateMachineTest::CreateIncallDataStateMachine(int32_… in CreateIncallDataStateMachine()147 incallStateMachine_ = std::make_shared<IncallDataStateMachine>(slotId, in CreateIncallDataStateMachine()1389 std::shared_ptr<IncallDataStateMachine> incallStateMachine =1420 std::shared_ptr<IncallDataStateMachine> incallStateMachine =1450 std::shared_ptr<IncallDataStateMachine> incallStateMachine =1479 std::shared_ptr<IncallDataStateMachine> incallStateMachine =
124 std::shared_ptr<IncallDataStateMachine> CreateIncallDataStateMachine(int32_t callState);178 std::shared_ptr<IncallDataStateMachine> incallDataStateMachine_;
1086 std::shared_ptr<IncallDataStateMachine> CellularDataHandler::CreateIncallDataStateMachine(int32_t c… in CreateIncallDataStateMachine()1088 …std::shared_ptr<IncallDataStateMachine> incallDataStateMachine = std::make_shared<IncallDataStateM… in CreateIncallDataStateMachine()