Searched refs:IRenderSystem (Results 1 – 5 of 5) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/ |
H A D | intf_render_system.h | 32 class IRenderSystem : public CORE_NS::ISystem { in CORE3D_BEGIN_NAMESPACE() 63 IRenderSystem() = default; in CORE3D_BEGIN_NAMESPACE() 64 ~IRenderSystem() override = default; in CORE3D_BEGIN_NAMESPACE() 65 IRenderSystem(const IRenderSystem&) = delete; in CORE3D_BEGIN_NAMESPACE() 66 IRenderSystem(IRenderSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE() 67 IRenderSystem& operator=(const IRenderSystem&) = delete; in CORE3D_BEGIN_NAMESPACE() 68 IRenderSystem& operator=(IRenderSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE() 74 inline constexpr BASE_NS::string_view GetName(const IRenderSystem*) in GetName() argument
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_system.h | 94 class RenderSystem final : public IRenderSystem { 221 IRenderSystem::Properties properties_; 281 CORE_NS::PropertyApiImpl<IRenderSystem::Properties> RENDER_SYSTEM_PROPERTIES;
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H A D | render_system.cpp | 770 BEGIN_PROPERTY(IRenderSystem::Properties, ComponentMetadata) 771 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreMaterial, "dataStoreMaterial", 0) 772 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreCamera, "dataStoreCamera", 0) 773 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreLight, "dataStoreLight", 0) 774 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreScene, "dataStoreScene", 0) 775 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreMorph, "dataStoreMorph", 0) 776 DECL_PROPERTY2(IRenderSystem::Properties, dataStorePrefix, "", 0) 1220 if (const auto in = ScopedHandle<const IRenderSystem::Properties>(&data); in) { in SetProperties()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ |
H A D | graphics_context.cpp | 331 if (IRenderSystem* rs = GetSystem<IRenderSystem>(ecs); rs) { in GetRenderNodeGraphs()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/plugin/ |
H A D | static_plugin.cpp | 262 SYSTEM(RENDER_SYSTEM_TYPE_INFO, IRenderSystem, RENDER_SYSTEM_RW_DEPS, RENDER_SYSTEM_R_DEPS);
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