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Searched refs:IRenderSystem (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/systems/
H A Dintf_render_system.h32 class IRenderSystem : public CORE_NS::ISystem { in CORE3D_BEGIN_NAMESPACE()
63 IRenderSystem() = default; in CORE3D_BEGIN_NAMESPACE()
64 ~IRenderSystem() override = default; in CORE3D_BEGIN_NAMESPACE()
65 IRenderSystem(const IRenderSystem&) = delete; in CORE3D_BEGIN_NAMESPACE()
66 IRenderSystem(IRenderSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE()
67 IRenderSystem& operator=(const IRenderSystem&) = delete; in CORE3D_BEGIN_NAMESPACE()
68 IRenderSystem& operator=(IRenderSystem&&) = delete; in CORE3D_BEGIN_NAMESPACE()
74 inline constexpr BASE_NS::string_view GetName(const IRenderSystem*) in GetName() argument
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.h94 class RenderSystem final : public IRenderSystem {
221 IRenderSystem::Properties properties_;
281 CORE_NS::PropertyApiImpl<IRenderSystem::Properties> RENDER_SYSTEM_PROPERTIES;
H A Drender_system.cpp770 BEGIN_PROPERTY(IRenderSystem::Properties, ComponentMetadata)
771 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreMaterial, "dataStoreMaterial", 0)
772 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreCamera, "dataStoreCamera", 0)
773 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreLight, "dataStoreLight", 0)
774 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreScene, "dataStoreScene", 0)
775 DECL_PROPERTY2(IRenderSystem::Properties, dataStoreMorph, "dataStoreMorph", 0)
776 DECL_PROPERTY2(IRenderSystem::Properties, dataStorePrefix, "", 0)
1220 if (const auto in = ScopedHandle<const IRenderSystem::Properties>(&data); in) { in SetProperties()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/
H A Dgraphics_context.cpp331 if (IRenderSystem* rs = GetSystem<IRenderSystem>(ecs); rs) { in GetRenderNodeGraphs()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/plugin/
H A Dstatic_plugin.cpp262 SYSTEM(RENDER_SYSTEM_TYPE_INFO, IRenderSystem, RENDER_SYSTEM_RW_DEPS, RENDER_SYSTEM_R_DEPS);