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Searched refs:IRenderDataStoreDefaultMaterial (Results 1 – 18 of 18) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.h27 class IRenderDataStoreDefaultMaterial;
65 void UpdateBuffers(const IRenderDataStoreDefaultMaterial& dataStoreMaterial);
66 void UpdateMeshBuffer(const IRenderDataStoreDefaultMaterial& dataStoreMaterial);
67 void UpdateSkinBuffer(const IRenderDataStoreDefaultMaterial& dataStoreMaterial);
68 void UpdateMaterialBuffers(const IRenderDataStoreDefaultMaterial& dataStoreMaterial);
H A Drender_node_default_material_objects.cpp67 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame()
87 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame()
97 void RenderNodeDefaultMaterialObjects::UpdateBuffers(const IRenderDataStoreDefaultMaterial& dataSto… in UpdateBuffers()
104 void RenderNodeDefaultMaterialObjects::UpdateMeshBuffer(const IRenderDataStoreDefaultMaterial& data… in UpdateMeshBuffer()
125 void RenderNodeDefaultMaterialObjects::UpdateSkinBuffer(const IRenderDataStoreDefaultMaterial& data… in UpdateSkinBuffer()
155 void RenderNodeDefaultMaterialObjects::UpdateMaterialBuffers(const IRenderDataStoreDefaultMaterial&… in UpdateMaterialBuffers()
H A Drender_node_default_depth_render_slot.h140 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat…
150 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS…
H A Drender_node_default_shadow_render_slot.h105 const IRenderDataStoreDefaultMaterial& dataStoreMaterial,
116 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t shadowCameraIdx);
H A Drender_node_default_depth_render_slot.cpp105 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame()
126 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame()
159 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… in RenderSubmeshes()
560 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS… in ProcessSlotSubmeshes()
H A Drender_node_default_material_render_slot.h181 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat…
195 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS…
H A Drender_node_default_shadow_render_slot.cpp175 GetRenderDataStore<IRenderDataStoreDefaultMaterial>(dataMgr, stores_.dataStoreNameMaterial); in PreExecuteFrame()
240 …auto* storeMaterial = GetRenderDataStore<IRenderDataStoreDefaultMaterial>(dataMgr, stores_.dataSto… in ExecuteFrame()
294 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultLight::Shad… in RenderSubmeshes()
693 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t shadowCameraIdx) in ProcessSlotSubmeshes()
H A Drender_node_default_camera_controller.h29 class IRenderDataStoreDefaultMaterial;
H A Drender_node_default_material_render_slot.cpp221 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame()
243 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame()
279 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… in RenderSubmeshes()
882 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS… in ProcessSlotSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/
H A Drender_node_scene_util.h34 class IRenderDataStoreDefaultMaterial;
57 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId,
84 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, uint32_t cameraId,
H A Drender_node_scene_util.cpp245 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId, in GetRenderSlotSubmeshes()
438 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId, in GetRenderSlotSubmeshes()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/
H A Dintf_render_data_store_default_material.h265 class IRenderDataStoreDefaultMaterial : public RENDER_NS::IRenderDataStore {
269 ~IRenderDataStoreDefaultMaterial() override = default;
477 IRenderDataStoreDefaultMaterial() = default;
H A Dintf_render_node_scene_util.h32 class IRenderDataStoreDefaultMaterial;
148 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, uint32_t cameraId,
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_preprocessor_system.h39 class IRenderDataStoreDefaultMaterial; variable
137 IRenderDataStoreDefaultMaterial* dsMaterial_ { nullptr };
H A Drender_system.h75 class IRenderDataStoreDefaultMaterial; variable
225 IRenderDataStoreDefaultMaterial* dsMaterial_ = nullptr;
H A Drender_preprocessor_system.cpp162 rdsMgr.Destroy(IRenderDataStoreDefaultMaterial::UID, dsMaterial_); in ~RenderPreprocessorSystem()
H A Drender_system.cpp847IRenderDataStoreDefaultMaterial& dataStoreMaterial, const Entity& material, const bool fetchMateri… in AddSingleMaterial()
921IRenderDataStoreDefaultMaterial& dataStoreMaterial, const Entity& material, const uint32_t instanc… in AddRenderMaterial()
1243 …static_cast<IRenderDataStoreDefaultMaterial*>(manager.GetRenderDataStore(properties_.dataStoreMate… in SetDataStorePointers()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.h42 class RenderDataStoreDefaultMaterial final : public IRenderDataStoreDefaultMaterial { in CORE3D_BEGIN_NAMESPACE()