/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_material_objects.h | 27 class IRenderDataStoreDefaultMaterial; 65 void UpdateBuffers(const IRenderDataStoreDefaultMaterial& dataStoreMaterial); 66 void UpdateMeshBuffer(const IRenderDataStoreDefaultMaterial& dataStoreMaterial); 67 void UpdateSkinBuffer(const IRenderDataStoreDefaultMaterial& dataStoreMaterial); 68 void UpdateMaterialBuffers(const IRenderDataStoreDefaultMaterial& dataStoreMaterial);
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H A D | render_node_default_material_objects.cpp | 67 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame() 87 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame() 97 void RenderNodeDefaultMaterialObjects::UpdateBuffers(const IRenderDataStoreDefaultMaterial& dataSto… in UpdateBuffers() 104 void RenderNodeDefaultMaterialObjects::UpdateMeshBuffer(const IRenderDataStoreDefaultMaterial& data… in UpdateMeshBuffer() 125 void RenderNodeDefaultMaterialObjects::UpdateSkinBuffer(const IRenderDataStoreDefaultMaterial& data… in UpdateSkinBuffer() 155 void RenderNodeDefaultMaterialObjects::UpdateMaterialBuffers(const IRenderDataStoreDefaultMaterial&… in UpdateMaterialBuffers()
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H A D | render_node_default_depth_render_slot.h | 140 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… 150 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS…
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H A D | render_node_default_shadow_render_slot.h | 105 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, 116 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t shadowCameraIdx);
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H A D | render_node_default_depth_render_slot.cpp | 105 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame() 126 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame() 159 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… in RenderSubmeshes() 560 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS… in ProcessSlotSubmeshes()
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H A D | render_node_default_material_render_slot.h | 181 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… 195 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS…
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H A D | render_node_default_shadow_render_slot.cpp | 175 GetRenderDataStore<IRenderDataStoreDefaultMaterial>(dataMgr, stores_.dataStoreNameMaterial); in PreExecuteFrame() 240 …auto* storeMaterial = GetRenderDataStore<IRenderDataStoreDefaultMaterial>(dataMgr, stores_.dataSto… in ExecuteFrame() 294 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultLight::Shad… in RenderSubmeshes() 693 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t shadowCameraIdx) in ProcessSlotSubmeshes()
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H A D | render_node_default_camera_controller.h | 29 class IRenderDataStoreDefaultMaterial;
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H A D | render_node_default_material_render_slot.cpp | 221 …const IRenderDataStoreDefaultMaterial* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMate… in PreExecuteFrame() 243 const auto* dataStoreMaterial = static_cast<IRenderDataStoreDefaultMaterial*>( in ExecuteFrame() 279 …const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const IRenderDataStoreDefaultCamera& dat… in RenderSubmeshes() 882 …const IRenderDataStoreDefaultCamera& dataStoreCamera, const IRenderDataStoreDefaultMaterial& dataS… in ProcessSlotSubmeshes()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/ |
H A D | render_node_scene_util.h | 34 class IRenderDataStoreDefaultMaterial; 57 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId, 84 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, uint32_t cameraId,
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H A D | render_node_scene_util.cpp | 245 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId, in GetRenderSlotSubmeshes() 438 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, const uint32_t cameraId, in GetRenderSlotSubmeshes()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/render/ |
H A D | intf_render_data_store_default_material.h | 265 class IRenderDataStoreDefaultMaterial : public RENDER_NS::IRenderDataStore { 269 ~IRenderDataStoreDefaultMaterial() override = default; 477 IRenderDataStoreDefaultMaterial() = default;
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H A D | intf_render_node_scene_util.h | 32 class IRenderDataStoreDefaultMaterial; 148 const IRenderDataStoreDefaultMaterial& dataStoreMaterial, uint32_t cameraId,
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/ |
H A D | render_preprocessor_system.h | 39 class IRenderDataStoreDefaultMaterial; variable 137 IRenderDataStoreDefaultMaterial* dsMaterial_ { nullptr };
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H A D | render_system.h | 75 class IRenderDataStoreDefaultMaterial; variable 225 IRenderDataStoreDefaultMaterial* dsMaterial_ = nullptr;
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H A D | render_preprocessor_system.cpp | 162 rdsMgr.Destroy(IRenderDataStoreDefaultMaterial::UID, dsMaterial_); in ~RenderPreprocessorSystem()
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H A D | render_system.cpp | 847 …IRenderDataStoreDefaultMaterial& dataStoreMaterial, const Entity& material, const bool fetchMateri… in AddSingleMaterial() 921 …IRenderDataStoreDefaultMaterial& dataStoreMaterial, const Entity& material, const uint32_t instanc… in AddRenderMaterial() 1243 …static_cast<IRenderDataStoreDefaultMaterial*>(manager.GetRenderDataStore(properties_.dataStoreMate… in SetDataStorePointers()
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/ |
H A D | render_data_store_default_material.h | 42 class RenderDataStoreDefaultMaterial final : public IRenderDataStoreDefaultMaterial { in CORE3D_BEGIN_NAMESPACE()
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