/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.h | 189 IDescriptorSetBinder::Ptr globalSet0[POST_PROCESS_UBO_INDICES::PP_COUNT_IDX]; 191 IDescriptorSetBinder::Ptr combineBinder; 192 IDescriptorSetBinder::Ptr taaBinder; 193 IDescriptorSetBinder::Ptr fxaaBinder; 194 IDescriptorSetBinder::Ptr dofBlurBinder; 195 IDescriptorSetBinder::Ptr dofBinder; 197 IDescriptorSetBinder::Ptr copyBinder;
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H A D | node_context_descriptor_set_manager.h | 33 class IDescriptorSetBinder; variable 62 IDescriptorSetBinder::Ptr CreateDescriptorSetBinder(const RenderHandle handle,
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H A D | node_context_descriptor_set_manager.cpp | 269 IDescriptorSetBinder::Ptr NodeContextDescriptorSetManager::CreateDescriptorSetBinder( in CreateDescriptorSetBinder() 272 … return IDescriptorSetBinder::Ptr { new DescriptorSetBinder(handle, descriptorSetLayoutBindings) }; in CreateDescriptorSetBinder()
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H A D | pipeline_descriptor_set_binder.h | 88 class DescriptorSetBinder final : public IDescriptorSetBinder {
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.h | 78 IDescriptorSetBinder::Ptr globalSet0_; 79 IDescriptorSetBinder::Ptr localSet1_; 80 IDescriptorSetBinder::Ptr localTileMaxSet1_; 81 IDescriptorSetBinder::Ptr localTileNeighborhoodSet1_[2U];
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H A D | render_bloom.h | 113 IDescriptorSetBinder::Ptr globalSet0; in RENDER_BEGIN_NAMESPACE() 115 IDescriptorSetBinder::Ptr downscaleAndThreshold; in RENDER_BEGIN_NAMESPACE() 116 std::array<IDescriptorSetBinder::Ptr, TARGET_COUNT> downscale; in RENDER_BEGIN_NAMESPACE() 117 std::array<IDescriptorSetBinder::Ptr, TARGET_COUNT> upscale; in RENDER_BEGIN_NAMESPACE() 118 IDescriptorSetBinder::Ptr combine; in RENDER_BEGIN_NAMESPACE()
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H A D | render_blur.h | 87 IDescriptorSetBinder::Ptr globalSet0_; 88 BASE_NS::vector<IDescriptorSetBinder::Ptr> binders_;
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H A D | render_node_mip_chain_post_process.h | 148 IDescriptorSetBinder::Ptr globalSet0_; 149 BASE_NS::vector<IDescriptorSetBinder::Ptr> binders_;
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H A D | render_copy.h | 64 IDescriptorSetBinder::Ptr binder_;
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H A D | render_node_single_post_process.h | 128 IDescriptorSetBinder::Ptr copyBinder_;
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H A D | render_blur.cpp | 323 void BlurPass(const ConstDrawInput& di, IDescriptorSetBinder& binder, IDescriptorSetBinder& globalB… in BlurPass()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_pipeline_descriptor_set_binder.h | 29 class IDescriptorSetBinder { in RENDER_BEGIN_NAMESPACE() 151 void operator()(IDescriptorSetBinder* ptr) const in RENDER_BEGIN_NAMESPACE() 156 using Ptr = BASE_NS::unique_ptr<IDescriptorSetBinder, Deleter>; in RENDER_BEGIN_NAMESPACE() 159 IDescriptorSetBinder() = default; in RENDER_BEGIN_NAMESPACE() 160 virtual ~IDescriptorSetBinder() = default; in RENDER_BEGIN_NAMESPACE()
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H A D | intf_node_context_descriptor_set_manager.h | 76 virtual IDescriptorSetBinder::Ptr CreateDescriptorSetBinder(const RenderHandle handle,
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_shadows_blur.h | 71 … const RENDER_NS::IDescriptorSetBinder::Ptr& binder, const BASE_NS::Math::Vec4& texSizeInvTexSize, in CORE3D_BEGIN_NAMESPACE() 85 RENDER_NS::IDescriptorSetBinder::Ptr globalSet; in CORE3D_BEGIN_NAMESPACE() 87 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> set1Horizontal; in CORE3D_BEGIN_NAMESPACE() 88 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> set1Vertical; in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_morph.h | 72 RENDER_NS::IDescriptorSetBinder::Ptr params; in CORE3D_BEGIN_NAMESPACE() 73 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> inputs; in CORE3D_BEGIN_NAMESPACE() 74 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> outputs; in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_default_env.h | 105 RENDER_NS::IDescriptorSetBinder::Ptr set0; 106 RENDER_NS::IDescriptorSetBinder::Ptr set1;
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H A D | render_node_camera_cubemap.h | 148 RENDER_NS::IDescriptorSetBinder::Ptr globalSet0_; 149 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> localSets_;
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H A D | render_node_default_material_deferred_shading.h | 148 RENDER_NS::IDescriptorSetBinder::Ptr set0; 149 RENDER_NS::IDescriptorSetBinder::Ptr set1;
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H A D | render_node_default_shadow_render_slot.h | 150 … RENDER_NS::IDescriptorSetBinder::Ptr set0[DefaultMaterialLightingConstants::MAX_SHADOW_COUNT]; 151 … RENDER_NS::IDescriptorSetBinder::Ptr set1[DefaultMaterialLightingConstants::MAX_SHADOW_COUNT];
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H A D | render_copy_helper.h | 52 RENDER_NS::IDescriptorSetBinder::Ptr binder_; in CORE3D_BEGIN_NAMESPACE()
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H A D | render_node_default_material_render_slot.h | 239 RENDER_NS::IDescriptorSetBinder::Ptr set01[SINGLE_SET_COUNT]; 240 BASE_NS::vector<RENDER_NS::IDescriptorSetBinder::Ptr> sets2;
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H A D | render_node_default_depth_render_slot.h | 172 RENDER_NS::IDescriptorSetBinder::Ptr set01[SINGLE_SET_COUNT];
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H A D | render_node_default_shadows_blur.cpp | 232 … const ViewportDesc& viewport, const ScissorDesc& scissor, const IDescriptorSetBinder::Ptr& binder, in RenderBlur()
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H A D | render_node_default_env.cpp | 269 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindCustomSet()
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H A D | render_node_default_material_render_slot.cpp | 513 …IDescriptorSetBinder::Ptr binderPtr = descriptorSetMgr.CreateDescriptorSetBinder(descSetHandle, de… in UpdateAndBindSet3()
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