Searched refs:IAnimationSystem (Results 1 – 6 of 6) sorted by relevance
116 class IAnimationSystem : public CORE_NS::ISystem {148 IAnimationSystem() = default;149 IAnimationSystem(const IAnimationSystem&) = delete;150 IAnimationSystem(IAnimationSystem&&) = delete;151 IAnimationSystem& operator=(const IAnimationSystem&) = delete;152 IAnimationSystem& operator=(IAnimationSystem&&) = delete;
54 class AnimationSystem final : public IAnimationSystem, CORE_NS::IEcs::ComponentListener {191 inline constexpr BASE_NS::string_view GetName(const IAnimationSystem*) in GetName() argument
263 SYSTEM(ANIMATION_SYSTEM_TYPE_INFO, IAnimationSystem, ANIMATION_SYSTEM_RW_DEPS, ANIMATION_SYSTEM_R_D…
409 auto animationSystem = CORE_NS::GetSystem<CORE3D_NS::IAnimationSystem>(*ecs_); in UnloadSceneModel()513 …CORE3D_NS::IAnimationSystem* animationSystem = CORE_NS::GetSystem<CORE3D_NS::IAnimationSystem>(ecs… in LoadAndImport()
596 auto animationSystem = GetSystem<IAnimationSystem>(ecs); in RetargetSkinAnimation()
834 auto const animationSystem = GetSystem<IAnimationSystem>(ecs); in ExportGltfAnimations()