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Searched refs:IAnimationInputComponentManager (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/ecs/components/
H A Danimation_input_component.h32 BEGIN_COMPONENT(IAnimationInputComponentManager, AnimationInputComponent)
37 END_COMPONENT(IAnimationInputComponentManager, AnimationInputComponent, "a6e72690-4e42-47ba-9104-b0…
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Danimation_input_component_manager.cpp34 : public BaseManager<AnimationInputComponent, IAnimationInputComponentManager> {
42 : BaseManager<AnimationInputComponent, IAnimationInputComponentManager>( in AnimationInputComponentManager()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Danimation_system.h44 class IAnimationInputComponentManager; variable
151 IAnimationInputComponentManager& inputManager_;
H A Danimation_playback.cpp127 … auto inputManager = GetManager<IAnimationInputComponentManager>(animationManager_->GetEcs()); in GetAnimationLength()
H A Danimation_system.cpp489 IAnimationTrackComponentManager& trackManager_, IAnimationInputComponentManager& inputManager_, in UpdateStateAndTracks()
590 inputManager_(*(GetManager<IAnimationInputComponentManager>(ecs_))), in AnimationSystem()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.h59 class IAnimationInputComponentManager; variable
134 const GLTF2::AnimationTrack&, IAnimationInputComponentManager*);
H A Dgltf2_exporter.cpp717 …const IAnimationInputComponentManager& inputManager, const Entity& animationInput, BufferHelper& b… in AnimationInput()
797 const IAnimationInputComponentManager& animationInputManager, in CreateAnimationSampler()
836 auto const animationInputManager = GetManager<IAnimationInputComponentManager>(ecs); in ExportGltfAnimations()
H A Dgltf2_importer.cpp3362 const AnimationTrack& track, IAnimationInputComponentManager* animationInputManager) in PrepareAnimationInputTask()
3417 auto animationInputManager = GetManager<IAnimationInputComponentManager>(*ecs_); in PrepareAnimationTasks()
/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/
H A Decs_animation.h98 … CORE_NS::GetManager<CORE3D_NS::IAnimationInputComponentManager>(*ecsListener->ecs_)) { in SCENE_BEGIN_NAMESPACE()
165 … CORE_NS::GetManager<CORE3D_NS::IAnimationInputComponentManager>(*ecsListener->ecs_)) { in SCENE_BEGIN_NAMESPACE()
365 CORE3D_NS::IAnimationInputComponentManager* animationInputManager_ { nullptr };
H A Decs_animation.cpp283 animationInputManager_ = GetManager<IAnimationInputComponentManager>(*ecs_); in SetEntity()
387 bool isAnimationInputChange = componentManager.GetUid() == IAnimationInputComponentManager::UID; in DoComponentEvent()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/plugin/
H A Dstatic_plugin.cpp141 MANAGER(ANIMATION_INPUT_COMPONENT_TYPE_INFO, IAnimationInputComponentManager);