Searched refs:GraphicsMappings (Results 1 – 2 of 2) sorted by relevance
303 struct GraphicsMappings { struct350 GraphicsMappings shaderMappings_;
231 inline void GetShadersBySlot(const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& ma… in GetShadersBySlot()252 …const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& mappings, vector<RenderHandle>… in GetShadersBySlot()