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Searched refs:GraphicsMappings (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h303 struct GraphicsMappings { struct
350 GraphicsMappings shaderMappings_;
H A Dshader_manager.cpp231 inline void GetShadersBySlot(const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& ma… in GetShadersBySlot()
252 …const uint32_t renderSlotId, const ShaderManager::GraphicsMappings& mappings, vector<RenderHandle>… in GetShadersBySlot()