Searched refs:GpuProgramUtil (Results 1 – 10 of 10) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/ |
H A D | gpu_program_vk.cpp | 57 GpuProgramUtil::CombineSpecializationConstants(sscv.constants, constants_); in RENDER_BEGIN_NAMESPACE() 70 GpuProgramUtil::CombineSpecializationConstants(sscv.constants, constants_); in RENDER_BEGIN_NAMESPACE() 74 GpuProgramUtil::CombinePipelineLayouts({ &reflPl, 1u }, pipelineLayout); in RENDER_BEGIN_NAMESPACE()
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H A D | shader_module_vk.cpp | 80 bindingDesc.stride = GpuProgramUtil::FormatByteSize(attrib.format); in ShaderModuleVk()
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H A D | pipeline_state_object_vk.cpp | 354 const auto constantSize = GpuProgramUtil::SpecializationByteSize(constant.type); in GraphicsPipelineStateObjectVk() 551 const auto constantSize = GpuProgramUtil::SpecializationByteSize(constant.type); in ComputePipelineStateObjectVk()
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H A D | device_vk.cpp | 581 GpuProgramUtil::FormatByteSize(format), in FillDeviceFormatSupport()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_program_util.cpp | 31 namespace GpuProgramUtil { namespace 82 … GpuProgramUtil::AddBindings(plRef.descriptorSetLayouts[idx], descriptorSetLayouts[idx]); in CombinePipelineLayouts() 146 GpuProgramUtil::AddSpecializationConstants(inSc, outSc); in CombineSpecializationConstants()
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H A D | gpu_program_util.h | 29 namespace GpuProgramUtil { in RENDER_BEGIN_NAMESPACE()
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H A D | shader_manager.cpp | 565 GpuProgramUtil::CombinePipelineLayouts({ layouts, 2u }, pl); in Create()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | gpu_program_gles.cpp | 552 GpuProgramUtil::CombineSpecializationConstants(sscv.constants, constants_); in GpuShaderProgramGLES() 559 GpuProgramUtil::CombinePipelineLayouts({ &reflPl, 1u }, pipelineLayout); in GpuShaderProgramGLES() 563 GpuProgramUtil::CombineSpecializationConstants(fsscv.constants, constants_); in GpuShaderProgramGLES()
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H A D | shader_module_gles.cpp | 170 bindingDesc.stride = GpuProgramUtil::FormatByteSize(attrib.format); in ProcessShaderModule()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | node_context_pso_manager.cpp | 43 … const auto constantSize = RENDER_NS::GpuProgramUtil::SpecializationByteSize(currConstant.type); in hash()
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