Searched refs:GetWebGLRenderingContextBase (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_2d/interfaces/kits/napi/graphic/webgl/src/ |
H A D | webgl_rendering_context_base.cpp | 45 static WebGLRenderingContext* GetWebGLRenderingContextBase(napi_env env, napi_value thisVar) in GetWebGLRenderingContextBase() function 52 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, thisVar); in IsHighWebGL() 62 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, thisVar); in CheckGLenum() 75 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in GetContextAttributes() 163 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in ActiveTexture() 177 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in AttachShader() 191 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BindAttribLocation() 227 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BindBuffer() 246 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BindFramebuffer() 265 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BindRenderbuffer() [all …]
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H A D | webgl_rendering_context_overloads.cpp | 41 static WebGLRenderingContext* GetWebGLRenderingContextBase(napi_env env, napi_value thisVar) in GetWebGLRenderingContextBase() function 66 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BufferData() 110 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in BufferSubData() 142 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in CompressedTexImage2D() 208 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in CompressedTexSubImage2D() 274 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in ReadPixels() 333 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in TexImage2D() 410 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in TexSubImage2D() 491 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in Uniform1fv() 503 WebGLRenderingContext* context = GetWebGLRenderingContextBase(env, funcArg.GetThisVar()); in Uniform2fv() [all …]
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