Searched refs:GetUniRenderFlag (Results 1 – 2 of 2) sorted by relevance
503 if (layer->GetLayerInfo() && layer->GetLayerInfo()->GetUniRenderFlag()) { in UpdateInfosAfterCommit()586 if (layer->GetUniRenderFlag()) { in ReleaseSurfaceBuffer()718 if (layer->GetLayerInfo()->GetUniRenderFlag()) { in DumpFps()733 if (layer->GetLayerInfo()->GetUniRenderFlag()) { in DumpFps()752 if (layer->GetLayerInfo()->GetUniRenderFlag()) { in DumpHitchs()
322 bool GetUniRenderFlag() const in GetUniRenderFlag() function