Searched refs:GetThisNativeObject (Results 1 – 10 of 10) sorted by relevance
147 if (auto node = interface_cast<SCENE_NS::INode>(GetThisNativeObject(ctx))) { in GetNodeType()157 if (auto node = interface_cast<SCENE_NS::INode>(GetThisNativeObject(ctx))) { in GetLayerMask()165 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetPath()182 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetVisible()346 auto metaobj = GetThisNativeObject(ctx); in GetChild()391 auto metaobj = GetThisNativeObject(ctx); in GetCount()421 auto metaobj = GetThisNativeObject(ctx); in AppendChild()460 auto metaobj = GetThisNativeObject(ctx); in InsertChildAfter()536 auto metaobj = GetThisNativeObject(ctx); in RemoveChild()549 auto metaobj = GetThisNativeObject(ctx); in ClearChildren()[all …]
167 if (auto node = interface_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx))) { in GetlightType()178 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetEnabled()193 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in SetEnabled()204 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetColor()215 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetColor()229 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetShadowEnabled()243 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetShadowEnabled()255 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetIntensity()269 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetIntensity()
83 auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in GetAABB()114 if (auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx))) { in GetName()126 if (auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx))) { in SetName()139 auto sm = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in GetMaterial()171 auto sm = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in SetMaterial()
86 if (GetThisNativeObject(ctx)) { in GetObjectType()97 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in GetName()109 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in SetName()
78 auto node = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetSubmesh()111 auto node = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetAABB()143 auto sm = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetMaterialOverride()168 auto sm = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in SetMaterialOverride()
377 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetIndirectDiffuseFactor()389 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetIndirectDiffuseFactor()402 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetIndirectSpecularFactor()414 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetIndirectSpecularFactor()427 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetEnvironmentMapFactor()439 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetEnvironmentMapFactor()
437 auto camera = interface_pointer_cast<SCENE_NS::ICamera>(GetThisNativeObject(ctx)); in GetColor()459 auto camera = interface_pointer_cast<SCENE_NS::ICamera>(GetThisNativeObject(ctx)); in SetColor()
94 if (auto node = interface_cast<SCENE_NS::IMaterial>(GetThisNativeObject(ctx))) { in GetMaterialType()
1031 auto scene = interface_pointer_cast<SCENE_NS::IScene>(GetThisNativeObject(ctx)); in GetAnimations()
102 static inline auto GetThisNativeObject(FC& ctx) in GetThisNativeObject() function