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Searched refs:GetThisNativeObject (Results 1 – 10 of 10) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/kits/js/src/
H A DNodeImpl.cpp147 if (auto node = interface_cast<SCENE_NS::INode>(GetThisNativeObject(ctx))) { in GetNodeType()
157 if (auto node = interface_cast<SCENE_NS::INode>(GetThisNativeObject(ctx))) { in GetLayerMask()
165 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetPath()
182 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetVisible()
346 auto metaobj = GetThisNativeObject(ctx); in GetChild()
391 auto metaobj = GetThisNativeObject(ctx); in GetCount()
421 auto metaobj = GetThisNativeObject(ctx); in AppendChild()
460 auto metaobj = GetThisNativeObject(ctx); in InsertChildAfter()
536 auto metaobj = GetThisNativeObject(ctx); in RemoveChild()
549 auto metaobj = GetThisNativeObject(ctx); in ClearChildren()
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H A DLightJS.cpp167 if (auto node = interface_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx))) { in GetlightType()
178 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in GetEnabled()
193 auto node = interface_pointer_cast<SCENE_NS::INode>(GetThisNativeObject(ctx)); in SetEnabled()
204 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetColor()
215 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetColor()
229 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetShadowEnabled()
243 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetShadowEnabled()
255 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in GetIntensity()
269 auto node = interface_pointer_cast<SCENE_NS::ILight>(GetThisNativeObject(ctx)); in SetIntensity()
H A DSubMeshJS.cpp83 auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in GetAABB()
114 if (auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx))) { in GetName()
126 if (auto node = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx))) { in SetName()
139 auto sm = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in GetMaterial()
171 auto sm = interface_pointer_cast<SCENE_NS::ISubMesh>(GetThisNativeObject(ctx)); in SetMaterial()
H A DSceneResourceImpl.cpp86 if (GetThisNativeObject(ctx)) { in GetObjectType()
97 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in GetName()
109 if (auto node = interface_pointer_cast<META_NS::INamed>(GetThisNativeObject(ctx))) { in SetName()
H A DMeshJS.cpp78 auto node = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetSubmesh()
111 auto node = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetAABB()
143 auto sm = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in GetMaterialOverride()
168 auto sm = interface_pointer_cast<SCENE_NS::IMesh>(GetThisNativeObject(ctx)); in SetMaterialOverride()
H A DEnvironmentJS.cpp377 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetIndirectDiffuseFactor()
389 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetIndirectDiffuseFactor()
402 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetIndirectSpecularFactor()
414 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetIndirectSpecularFactor()
427 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in GetEnvironmentMapFactor()
439 auto node = interface_pointer_cast<SCENE_NS::IEnvironment>(GetThisNativeObject(ctx)); in SetEnvironmentMapFactor()
H A DCameraJS.cpp437 auto camera = interface_pointer_cast<SCENE_NS::ICamera>(GetThisNativeObject(ctx)); in GetColor()
459 auto camera = interface_pointer_cast<SCENE_NS::ICamera>(GetThisNativeObject(ctx)); in SetColor()
H A DMaterialJS.cpp94 if (auto node = interface_cast<SCENE_NS::IMaterial>(GetThisNativeObject(ctx))) { in GetMaterialType()
H A DSceneJS.cpp1031 auto scene = interface_pointer_cast<SCENE_NS::IScene>(GetThisNativeObject(ctx)); in GetAnimations()
/ohos5.0/foundation/graphic/graphic_3d/kits/js/include/
H A DBaseObjectJS.h102 static inline auto GetThisNativeObject(FC& ctx) in GetThisNativeObject() function