Searched refs:GetSubCollectionIndex (Results 1 – 5 of 5) sorted by relevance
88 virtual int32_t GetSubCollectionIndex(BASE_NS::string_view uri) const = 0; in SCENE_BEGIN_NAMESPACE()
76 int32_t GetSubCollectionIndex(BASE_NS::string_view uri) const override; in SCENE_BEGIN_NAMESPACE()
320 int32_t EntityCollection::GetSubCollectionIndex(string_view uri) const in GetSubCollectionIndex() function in EntityCollection584 auto collectionIx = GetSubCollectionIndex(collection); in AddEntityToSubcollection()
887 auto gltfCollectionIx = collection.GetSubCollectionIndex(backupCollection); in GetEntityId()1633 auto meshCollectionIndex = scene_->GetSubCollectionIndex("GLTF_Meshes"); in DestroyEntity()1642 auto materialCollectionIndex = scene_->GetSubCollectionIndex("GLTF_Materials"); in DestroyEntity()2671 if (const auto idx = scene_->GetSubCollectionIndex(node->GetName()); idx != -1) { in FindCachedRelatedEntity()
314 if (auto index = ec.GetSubCollectionIndex(collectionName); index >= 0) { in EntityFromJson()