Searched refs:GetShaders (Results 1 – 3 of 3) sorted by relevance
294 … virtual BASE_NS::vector<RenderHandleReference> GetShaders(const uint32_t renderSlotId) const = 0; in RENDER_BEGIN_NAMESPACE()490 virtual BASE_NS::vector<RenderHandleReference> GetShaders( in RENDER_BEGIN_NAMESPACE()517 virtual BASE_NS::vector<RenderHandleReference> GetShaders() const = 0; in RENDER_BEGIN_NAMESPACE()628 virtual BASE_NS::vector<RenderHandle> GetShaders(const uint32_t renderSlotId) const = 0;768 virtual BASE_NS::vector<RenderHandle> GetShaders(
166 BASE_NS::vector<RenderHandleReference> GetShaders(const uint32_t renderSlotId) const override;252 BASE_NS::vector<RenderHandleReference> GetShaders(254 …BASE_NS::vector<RenderHandle> GetShaders(const RenderHandle& handle, const ShaderStageFlags shader…256 BASE_NS::vector<RenderHandleReference> GetShaders() const override;503 BASE_NS::vector<RenderHandle> GetShaders(const uint32_t renderSlotId) const override;537 BASE_NS::vector<RenderHandle> GetShaders(
916 vector<RenderHandleReference> ShaderManager::GetShaders(const uint32_t renderSlotId) const in GetShaders() function in ShaderManager1794 vector<RenderHandleReference> ShaderManager::GetShaders( in GetShaders() function in ShaderManager1828 vector<RenderHandle> ShaderManager::GetShaders( in GetShaders() function in ShaderManager1862 vector<RenderHandleReference> ShaderManager::GetShaders() const in GetShaders() function in ShaderManager2294 vector<RenderHandle> RenderNodeShaderManager::GetShaders(const uint32_t renderSlotId) const in GetShaders() function in RenderNodeShaderManager2422 vector<RenderHandle> RenderNodeShaderManager::GetShaders( in GetShaders() function in RenderNodeShaderManager2425 return shaderMgr_.GetShaders(handle, shaderStageFlags); in GetShaders()