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Searched refs:GetRenderSlotData (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h357 virtual RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const = 0; in RENDER_BEGIN_NAMESPACE()
681 virtual IShaderManager::RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dscene_util.cpp613 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData()
626 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData()
649 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in GetDefaultMaterialShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h186 RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const override;
515 IShaderManager::RenderSlotData GetRenderSlotData(const uint32_t renderSlotId) const override;
H A Dshader_manager.cpp1150 IShaderManager::RenderSlotData ShaderManager::GetRenderSlotData(const uint32_t renderSlotId) const in GetRenderSlotData() function in ShaderManager
2341 IShaderManager::RenderSlotData RenderNodeShaderManager::GetRenderSlotData(const uint32_t renderSlot… in GetRenderSlotData() function in RenderNodeShaderManager
2343 return shaderMgr_.GetRenderSlotData(renderSlotId); in GetRenderSlotData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_depth_render_slot.cpp347 …const IShaderManager::RenderSlotData shaderRsd = shaderMgr.GetRenderSlotData(jsonInputs_.shaderRen… in CreateDefaultShaderData()
366 …const IShaderManager::RenderSlotData stateRsd = shaderMgr.GetRenderSlotData(jsonInputs_.stateRende… in CreateDefaultShaderData()
H A Drender_node_default_shadow_render_slot.cpp436 … const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(jsonInputs_.renderSlotId); in CreateDefaultShaderData()
450 …const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(jsonInputs_.renderSlotVsmId… in CreateDefaultShaderData()
H A Drender_node_default_material_render_slot.cpp666 …const IShaderManager::RenderSlotData shaderRsd = shaderMgr.GetRenderSlotData(jsonInputs_.shaderRen… in CreateDefaultShaderData()
685 …const IShaderManager::RenderSlotData stateRsd = shaderMgr.GetRenderSlotData(jsonInputs_.stateRende… in CreateDefaultShaderData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp145 const IShaderManager::RenderSlotData rsd = shaderMgr.GetRenderSlotData(renderSlotId); in FillShaderData()