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Searched refs:GetReflectionSpecialization (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h419 …virtual ShaderSpecializationConstantView GetReflectionSpecialization(const RenderHandleReference& … in RENDER_BEGIN_NAMESPACE()
736 …virtual ShaderSpecializationConstantView GetReflectionSpecialization(const RenderHandle& handle) c…
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h208 …ShaderSpecializationConstantView GetReflectionSpecialization(const RenderHandleReference& handle) …
209 ShaderSpecializationConstantView GetReflectionSpecialization(const RenderHandle& handle) const;
527 …ShaderSpecializationConstantView GetReflectionSpecialization(const RenderHandle& handle) const ove…
H A Dshader_manager.cpp1396 ShaderSpecializationConstantView ShaderManager::GetReflectionSpecialization(const RenderHandle& han… in GetReflectionSpecialization() function in ShaderManager
1421 ShaderSpecializationConstantView ShaderManager::GetReflectionSpecialization(const RenderHandleRefer… in GetReflectionSpecialization() function in ShaderManager
1423 return GetReflectionSpecialization(handle.GetHandle()); in GetReflectionSpecialization()
2386 ShaderSpecializationConstantView RenderNodeShaderManager::GetReflectionSpecialization(const RenderH… in GetReflectionSpecialization() function in RenderNodeShaderManager
2388 return shaderMgr_.GetReflectionSpecialization(handle); in GetReflectionSpecialization()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp611 … ShaderSpecializationConstantView specializations = shaderMgr.GetReflectionSpecialization(shader); in CreateComputePsos()
624 … ShaderSpecializationConstantView specializations = shaderMgr.GetReflectionSpecialization(shader); in CreateComputePsos()
729 … ShaderSpecializationConstantView specializations = shaderMgr.GetReflectionSpecialization(shader); in CreateRenderPsos()
742 … ShaderSpecializationConstantView specializations = shaderMgr.GetReflectionSpecialization(shader); in CreateRenderPsos()
H A Drender_node_compute_generic.cpp77 … const ShaderSpecializationConstantView sscv = shaderMgr.GetReflectionSpecialization(shader_); in InitNode()
H A Drender_node_fullscreen_generic.cpp53 …const ShaderSpecializationConstantView sscv = shaderMgr.GetReflectionSpecialization(pipelineData_.… in RENDER_BEGIN_NAMESPACE()
H A Drender_motion_blur.cpp80 shaderMgr.GetReflectionSpecialization(renderTileNeighborData_.shader); in Init()
H A Drender_blur.cpp124 …const ShaderSpecializationConstantView sscv = shaderMgr.GetReflectionSpecialization(renderData_.sh… in Execute()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp171 shaderMgr.GetReflectionSpecialization(shaderData_.shaderHandle); in ProcessSingleShadow()
H A Drender_node_default_env.cpp364 … const ShaderSpecializationConstantView sscv = shaderMgr.GetReflectionSpecialization(shaderHandle); in GetPso()
H A Drender_node_default_material_deferred_shading.cpp404 shaderMgr.GetReflectionSpecialization(allShaderData_.shaderHandle); in CreateDefaultShaderData()
H A Drender_node_default_depth_render_slot.cpp353 shaderMgr.GetReflectionSpecialization(allShaderData_.defaultShaderHandle); in CreateDefaultShaderData()
H A Drender_node_default_shadow_render_slot.cpp441 …const ShaderSpecializationConstantView& sscv = shaderMgr.GetReflectionSpecialization(pcfShaders_.b… in CreateDefaultShaderData()
H A Drender_node_default_material_render_slot.cpp672 shaderMgr.GetReflectionSpecialization(allShaderData_.defaultShaderHandle); in CreateDefaultShaderData()