Searched refs:GetReflectionPipelineLayoutHandle (Results 1 – 10 of 10) sorted by relevance
407 …virtual RenderHandleReference GetReflectionPipelineLayoutHandle(const RenderHandleReference& handl… in RENDER_BEGIN_NAMESPACE()724 virtual RenderHandle GetReflectionPipelineLayoutHandle(const RenderHandle& handle) const = 0;
954 combineData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(combineData_.shader); in InitCreateShaderResources()960 copyData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(copyData_.shader); in InitCreateShaderResources()967 fxaaData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(fxaaData_.shader); in InitCreateShaderResources()973 taaData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(taaData_.shader); in InitCreateShaderResources()980 dofData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(dofData_.shader); in InitCreateShaderResources()987 dofBlurData_.pl = shaderMgr.GetReflectionPipelineLayoutHandle(dofBlurData_.shader); in InitCreateShaderResources()
204 RenderHandleReference GetReflectionPipelineLayoutHandle(const RenderHandle& handle) const;205 …RenderHandleReference GetReflectionPipelineLayoutHandle(const RenderHandleReference& handle) const…525 RenderHandle GetReflectionPipelineLayoutHandle(const RenderHandle& handle) const override;
1336 RenderHandleReference ShaderManager::GetReflectionPipelineLayoutHandle(const RenderHandle& handle) … in GetReflectionPipelineLayoutHandle() function in ShaderManager1361 RenderHandleReference ShaderManager::GetReflectionPipelineLayoutHandle(const RenderHandleReference&… in GetReflectionPipelineLayoutHandle() function in ShaderManager1363 return GetReflectionPipelineLayoutHandle(handle.GetHandle()); in GetReflectionPipelineLayoutHandle()2026 finalPlHandle = GetReflectionPipelineLayoutHandle(handle.GetHandle()); in CreateShaderPipelineBinder()2376 RenderHandle RenderNodeShaderManager::GetReflectionPipelineLayoutHandle(const RenderHandle& handle)… in GetReflectionPipelineLayoutHandle() function in RenderNodeShaderManager2378 return shaderMgr_.GetReflectionPipelineLayoutHandle(handle).GetHandle(); in GetReflectionPipelineLayoutHandle()
253 currPlHandle = shaderMgr.GetReflectionPipelineLayoutHandle(renderEnv.shader.GetHandle()); in UpdateAndBindCustomSet()394 plHandle = shaderMgr.GetReflectionPipelineLayoutHandle(shaderHandle); in GetPso()
143 const RenderHandle plHandle = shaderMgr.GetReflectionPipelineLayoutHandle(shader_); in InitNode()
187 const RenderHandle plHandle = shaderMgr.GetReflectionPipelineLayoutHandle(shader_); in InitNode()
66 … pipelineData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayoutHandle(pipelineData_.shader); in RENDER_BEGIN_NAMESPACE()
115 … pipelineData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayoutHandle(pipelineData_.shader); in InitNode()
168 const RenderHandle plHandle = shaderMgr.GetReflectionPipelineLayoutHandle(shader_); in InitNode()