Searched refs:GetReflectionPipelineLayout (Results 1 – 11 of 11) sorted by relevance
610 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateComputePsos()622 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateComputePsos()640 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()653 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()666 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()679 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()694 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateAndReflectRenderPso()728 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateRenderPsos()741 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateRenderPsos()
78 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()83 … renderData_.pipelineLayoutLayer = shaderMgr.GetReflectionPipelineLayout(renderData_.shaderLayer); in Init()
58 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()67 …renderTileMaxData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderTileMaxData_.shade… in Init()76 …renderTileNeighborData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderTileNeighborD… in Init()
54 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
66 … const auto& reflPipelineLayout = shaderMgr.GetReflectionPipelineLayout(shaderData_.shaderHandle); in InitNode()169 … const auto& reflPipelineLayout = shaderMgr.GetReflectionPipelineLayout(shaderData_.shaderHandle); in ProcessSingleShadow()299 … renderNodeContextMgr_->GetShaderManager().GetReflectionPipelineLayout(shaderData_.shaderHandle); in CreateDescriptorSets()
61 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
68 pipelineLayout_ = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in InitNode()
413 … virtual PipelineLayout GetReflectionPipelineLayout(const RenderHandleReference& handle) const = 0; in RENDER_BEGIN_NAMESPACE()730 virtual const PipelineLayout& GetReflectionPipelineLayout(const RenderHandle& handle) const = 0;
206 PipelineLayout GetReflectionPipelineLayout(const RenderHandleReference& handle) const override;526 const PipelineLayout& GetReflectionPipelineLayout(const RenderHandle& handle) const override;
1366 PipelineLayout ShaderManager::GetReflectionPipelineLayout(const RenderHandleReference& handle) const in GetReflectionPipelineLayout() function in ShaderManager2381 const PipelineLayout& RenderNodeShaderManager::GetReflectionPipelineLayout(const RenderHandle& hand… in GetReflectionPipelineLayout() function in RenderNodeShaderManager
200 return shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreatePipelineLayout()