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Searched refs:GetReflectionPipelineLayout (Results 1 – 11 of 11) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_bloom.cpp610 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateComputePsos()
622 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateComputePsos()
640 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()
653 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()
666 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()
679 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateComputePsos()
694 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreateAndReflectRenderPso()
728 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateRenderPsos()
741 const PipelineLayout& pl = shaderMgr.GetReflectionPipelineLayout(shader); in CreateRenderPsos()
H A Drender_copy.cpp78 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
83 … renderData_.pipelineLayoutLayer = shaderMgr.GetReflectionPipelineLayout(renderData_.shaderLayer); in Init()
H A Drender_motion_blur.cpp58 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
67 …renderTileMaxData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderTileMaxData_.shade… in Init()
76 …renderTileNeighborData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderTileNeighborD… in Init()
H A Drender_blur.cpp54 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp66 … const auto& reflPipelineLayout = shaderMgr.GetReflectionPipelineLayout(shaderData_.shaderHandle); in InitNode()
169 … const auto& reflPipelineLayout = shaderMgr.GetReflectionPipelineLayout(shaderData_.shaderHandle); in ProcessSingleShadow()
299 … renderNodeContextMgr_->GetShaderManager().GetReflectionPipelineLayout(shaderData_.shaderHandle); in CreateDescriptorSets()
H A Drender_copy_helper.cpp61 renderData_.pipelineLayout = shaderMgr.GetReflectionPipelineLayout(renderData_.shader); in Init()
H A Drender_node_morph.cpp68 pipelineLayout_ = shaderMgr.GetReflectionPipelineLayout(shaderHandle); in InitNode()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h413 … virtual PipelineLayout GetReflectionPipelineLayout(const RenderHandleReference& handle) const = 0; in RENDER_BEGIN_NAMESPACE()
730 virtual const PipelineLayout& GetReflectionPipelineLayout(const RenderHandle& handle) const = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h206 PipelineLayout GetReflectionPipelineLayout(const RenderHandleReference& handle) const override;
526 const PipelineLayout& GetReflectionPipelineLayout(const RenderHandle& handle) const override;
H A Dshader_manager.cpp1366 PipelineLayout ShaderManager::GetReflectionPipelineLayout(const RenderHandleReference& handle) const in GetReflectionPipelineLayout() function in ShaderManager
2381 const PipelineLayout& RenderNodeShaderManager::GetReflectionPipelineLayout(const RenderHandle& hand… in GetReflectionPipelineLayout() function in RenderNodeShaderManager
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_util.cpp200 return shaderMgr.GetReflectionPipelineLayout(shaderHandle); in CreatePipelineLayout()