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Searched refs:GetPositionToScreen (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/arkui/ace_engine/frameworks/core/interfaces/native/node/
H A Dframe_node_modifier.cpp246 void GetPositionToScreen(ArkUINodeHandle node, ArkUI_Float32 (*screenPosition)[2], ArkUI_Bool useVp) in GetPositionToScreen() function
250 auto offset = currentNode->GetPositionToScreen(); in GetPositionToScreen()
607 PropertyUpdate, GetLast, GetPositionToParent, GetPositionToScreen, GetPositionToWindow, in GetFrameNodeModifier()
623 PropertyUpdate, GetLast, GetPositionToParent, GetPositionToScreen, GetPositionToWindow, in GetCJUIFrameNodeModifier()
/ohos5.0/foundation/arkui/ace_engine/frameworks/bridge/declarative_frontend/engine/jsi/nativeModule/
H A Darkts_native_frame_node_bridge.h72 static ArkUINativeModuleValue GetPositionToScreen(ArkUIRuntimeCallInfo* runtimeCallInfo);
H A Darkts_native_frame_node_bridge.cpp987 ArkUINativeModuleValue FrameNodeBridge::GetPositionToScreen(ArkUIRuntimeCallInfo* runtimeCallInfo) in GetPositionToScreen() function in OHOS::Ace::NG::FrameNodeBridge
H A Darkts_native_api_impl_bridge.cpp3719 … panda::FunctionRef::New(const_cast<panda::EcmaVM*>(vm), FrameNodeBridge::GetPositionToScreen)); in RegisterFrameNodeAttributes()
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/base/
H A Dframe_node.h442 OffsetF GetPositionToScreen();
H A Dframe_node.cpp2963 auto offset = GetPositionToScreen(); in GetResponseRegionListForTouch()
2991 auto offset = GetPositionToScreen(); in GetResponseRegionListByTraversal()
3260 OffsetF FrameNode::GetPositionToScreen() in GetPositionToScreen() function in OHOS::Ace::NG::FrameNode
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/base/
H A Dframe_node_test_ng_new.cpp1132 auto screenOffset = FRAME_NODE2->GetPositionToScreen();
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/overlay/
H A Doverlay_manager_test_ng.cpp3107 auto offsetY = titleNode->GetPositionToScreen().GetY();
3126 auto topOffsetY = topTitleNode->GetPositionToScreen().GetY();