Searched refs:GetMeshData (Results 1 – 8 of 8) sorted by relevance
96 const GltfMeshData& GetMeshData() const override;207 const MeshData& GetMeshData() const override;
2682 const GltfMeshData& GLTF2Importer::GetMeshData() const in GetMeshData() function in GLTF2::GLTF2Importer3581 const auto& meshData = importer_->GetMeshData(); in Execute()3619 const MeshData& Gltf2SceneImporter::GetMeshData() const in GetMeshData() function in GLTF2::Gltf2SceneImporter
214 virtual const MeshData& GetMeshData() const = 0;
266 virtual const GltfMeshData& GetMeshData() const = 0;
425 virtual BASE_NS::array_view<const RenderMeshData> GetMeshData() const = 0;
113 BASE_NS::array_view<const RenderMeshData> GetMeshData() const override; in CORE3D_BEGIN_NAMESPACE()
668 array_view<const RenderMeshData> RenderDataStoreDefaultMaterial::GetMeshData() const in GetMeshData() function in RenderDataStoreDefaultMaterial
113 if (const auto meshData = dataStoreMaterial.GetMeshData(); !meshData.empty()) { in UpdateMeshBuffer()