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Searched refs:GetGraphicsStateRef (Results 1 – 3 of 3) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.h179 const GraphicsState& GetGraphicsStateRef(const RenderHandleReference& handle) const;
180 const GraphicsState& GetGraphicsStateRef(const RenderHandle& handle) const;
H A Dshader_manager.cpp1083 return GetGraphicsStateRef(handle); in GetGraphicsState()
1093 const GraphicsState& ShaderManager::GetGraphicsStateRef(const RenderHandle& handle) const in GetGraphicsStateRef() function in ShaderManager
1110 const GraphicsState& ShaderManager::GetGraphicsStateRef(const RenderHandleReference& handle) const in GetGraphicsStateRef() function in ShaderManager
1112 return GetGraphicsStateRef(handle.GetHandle()); in GetGraphicsStateRef()
2328 return shaderMgr_.GetGraphicsStateRef(handle); in GetGraphicsState()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Dnode_context_pso_manager.cpp424 … : shaderMgr_.GetGraphicsStateRef(psoDataRef.graphicsStateHandle); in GetGraphicsPso()