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Searched refs:GetGpuResourceManager (Results 1 – 25 of 65) sorted by relevance

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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_end_frame_staging.cpp50 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
52 static_cast<RenderNodeGpuResourceManager&>(renderNodeContextMgr_->GetGpuResourceManager()); in ExecuteFrame()
H A Drender_node_create_gpu_buffers.cpp55 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
88 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame()
H A Drender_blur.cpp59 samplerHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
91 …const IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in PreExecute()
191 …const GpuImageDesc imageDesc = renderNodeContextMgr.GetGpuResourceManager().GetImageDescriptor(ima… in RenderData()
454 …renderNodeContextMgr.GetGpuResourceManager().Create(renderNodeContextMgr.GetName() + "_BLUR_TARGET… in CreateTargets()
456 … tempTarget_.tex = renderNodeContextMgr.GetGpuResourceManager().Create(tempTarget_.tex, desc); in CreateTargets()
H A Drender_node_bloom.cpp78 …CreatePostProcessDataUniformBuffer(renderNodeContextMgr_->GetGpuResourceManager(), postProcessUbo_… in InitNode()
151 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdatePostProcessData()
H A Drender_motion_blur.cpp103 samplerHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
105 samplerNearestHandle_ = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
151 … IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in PreExecute()
152 …GpuImageDesc desc = renderNodeContextMgr.GetGpuResourceManager().GetImageDescriptor(blurInfo.veloc… in PreExecute()
H A Drender_copy.cpp79 renderData_.sampler = renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle( in Init()
104 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute()
H A Drender_node_default_acceleration_structure_staging.cpp117 … static_cast<RenderNodeGpuResourceManager&>(renderNodeContextMgr_->GetGpuResourceManager()); in ExecuteFrameProcessInstanceData()
118 …puResourceMgrImpl = static_cast<const GpuResourceManager&>(gpuResourceMgr.GetGpuResourceManager()); in ExecuteFrameProcessInstanceData()
H A Drender_node_staging.cpp126 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
128 static_cast<RenderNodeGpuResourceManager&>(renderNodeContextMgr_->GetGpuResourceManager()); in ExecuteFrame()
H A Drender_node_back_buffer.cpp128 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
176 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateColorAttachmentSize()
H A Drender_node_shader_passes_generic.cpp112 … IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame()
132 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
319 …nst IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrameCompute()
H A Drender_node_mip_chain_post_process.cpp86 …CreatePostProcessDataUniformBuffer(renderNodeContextMgr.GetGpuResourceManager(), ubos_.postProcess… in InitNode()
248 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGlobalPostProcessUbo()
333 …const GpuImageDesc imageDesc = renderNodeContextMgr_->GetGpuResourceManager().GetImageDescriptor(i… in RenderGraphics()
532 const auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.cpp106 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateMeshBuffer()
127 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateSkinBuffer()
157 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateMaterialBuffers()
198 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ProcessBuffers()
H A Drender_copy_helper.cpp63 …renderNodeContextMgr.GetGpuResourceManager().GetSamplerHandle("CORE_DEFAULT_SAMPLER_LINEAR_CLAMP"); in Init()
83 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in Execute()
H A Drender_node_create_default_camera_gpu_images.cpp51 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
70 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame()
H A Drender_node_default_lights.cpp65 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
107 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
H A Drender_node_default_shadows_blur.cpp56 const auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
88 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecuteFrame()
149 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ProcessSingleShadow()
H A Drender_node_default_camera_controller.cpp544 defaultCubemap_ = renderNodeContextMgr_->GetGpuResourceManager().GetImageHandle( in InitNode()
686 IRenderNodeGpuResourceManager& gpuResMgr = renderNodeContextMgr_->GetGpuResourceManager(); in CreateResources()
770 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in CreateResourceBaseTargets()
825 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in CreateBuffers()
887 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateGeneralUniformBuffer()
900 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdatePostProcessUniformBuffer()
925 … IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateEnvironmentUniformBuffer()
988 IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateFogUniformBuffer()
1008 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateLightBuffer()
1118 …nst IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ParseRenderNodeInputs()
H A Drender_node_default_cameras.cpp116 auto& gpuResourceMgr = renderNodeContextMgr.GetGpuResourceManager(); in InitNode()
148 const auto& gpuResMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteFrame()
/ohos5.0/foundation/graphic/graphic_3d/3d_widget_adapter/core/src/lume/custom/
H A Dlume_custom_render.cpp140 auto& gpuResourceMgr = renderContext_->GetDevice().GetGpuResourceManager(); in LoadImage()
200 … renderContext_->GetDevice().GetGpuResourceManager().Create(RESOLUTION_BUFFER, bufferDesc); in OnSizeChange()
267 …shaderInputBufferHandle_ = renderContext_->GetDevice().GetGpuResourceManager().Create(INPUT_BUFFER, in UpdateShaderInputBuffer()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp130 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in Init()
222 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in PreExecute()
570 …auto renderPass = CreateRenderPass(renderNodeContextMgr_->GetGpuResourceManager(), inOut.output.ha… in ExecuteFXAA()
625 …auto renderPass = CreateRenderPass(renderNodeContextMgr_->GetGpuResourceManager(), inOut.output.ha… in ExecuteTAA()
688 … renderNodeContextMgr_->GetGpuResourceManager().GetImageDescriptor(ti_.mipImages[0U].GetHandle()); in ExecuteDofBlur()
772 …auto renderPass = CreateRenderPass(renderNodeContextMgr_->GetGpuResourceManager(), inOut.output.ha… in ExecuteDof()
833 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in ExecuteBlit()
872 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdatePostProcessData()
1057 auto& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData()
1097 …nst IRenderNodeGpuResourceManager& gpuResourceMgr = renderNodeContextMgr_->GetGpuResourceManager(); in UpdateImageData()
[all …]
H A Drender_node_context_manager.cpp48 static_cast<GpuResourceManager&>(renderContext_.GetDevice().GetGpuResourceManager())); in RENDER_BEGIN_NAMESPACE()
96 IRenderNodeGpuResourceManager& RenderNodeContextManager::GetGpuResourceManager() in GetGpuResourceManager() function in RenderNodeContextManager
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/util/
H A Drender_util.cpp52 const IGpuResourceManager& mgr = renderContext_.GetDevice().GetGpuResourceManager(); in GetRenderHandleDesc()
77 const IGpuResourceManager& mgr = renderContext_.GetDevice().GetGpuResourceManager(); in GetRenderHandle()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/datastore/
H A Drender_data_store_default_gpu_resource_data_copy.cpp39 …(renderContext.GetDevice()), gpuResourceMgr_((GpuResourceManager&)device_.GetGpuResourceManager()), in RENDER_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/
H A Dintf_render_node_context_manager.h55 virtual IRenderNodeGpuResourceManager& GetGpuResourceManager() = 0;
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/components/
H A Dmaterial_extension_component_manager.cpp62 .GetGpuResourceManager()) in MaterialExtensionComponentManager()

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