Searched refs:GetGenerationCounter (Results 1 – 15 of 15) sorted by relevance
91 if (transformGeneration_ == transformManager_->GetGenerationCounter()) { in Update()95 transformGeneration_ = transformManager_->GetGenerationCounter(); in Update()
711 const auto nodeGeneration = nodeComponentManager_.GetGenerationCounter(); in SetEnabled()738 nodeComponentGenerationId_ = nodeComponentManager_.GetGenerationCounter(); in SetEnabled()794 const uint32_t nodeGenerationId = nodeComponentManager_.GetGenerationCounter(); in UpdateParent()821 const uint32_t entityGenerationId = entityManager_.GetGenerationCounter(); in Refresh()928 const uint32_t entityGenerationId = entityManager_.GetGenerationCounter(); in InternalNodeUpdate()1187 if (localMatrixGeneration_ == localMatrixManager_.GetGenerationCounter() && in Update()1188 nodeGeneration_ == nodeManager_.GetGenerationCounter()) { in Update()1224 localMatrixGeneration_ = localMatrixManager_.GetGenerationCounter(); in Update()1225 nodeGeneration_ = nodeManager_.GetGenerationCounter(); in Update()1380 if (worldMatrixGeneration_ != worldMatrixManager_.GetGenerationCounter()) { in UpdatePreviousWorldMatrices()[all …]
469 const auto layerGen = layerManager_->GetGenerationCounter(); in Update()470 const auto materialGen = materialManager_->GetGenerationCounter(); in Update()471 const auto meshGen = meshManager_->GetGenerationCounter(); in Update()472 const auto nodeGen = nodeManager_->GetGenerationCounter(); in Update()473 const auto renderMeshGen = renderMeshManager_->GetGenerationCounter(); in Update()474 const auto worldMatrixGen = worldMatrixManager_->GetGenerationCounter(); in Update()
292 if (jointMatricesGeneration_ != jointMatricesManager_.GetGenerationCounter()) { in Update()293 jointMatricesGeneration_ = jointMatricesManager_.GetGenerationCounter(); in Update()308 if (worldMatrixGeneration_ == worldMatrixManager_.GetGenerationCounter()) { in Update()312 worldMatrixGeneration_ = worldMatrixManager_.GetGenerationCounter(); in Update()
245 auto generation = morphManager_.GetGenerationCounter(); in Update()
1320 const auto renderConfigurationGen = renderConfigMgr_->GetGenerationCounter(); in Update()1321 const auto cameraGen = cameraMgr_->GetGenerationCounter(); in Update()1322 const auto lightGen = lightMgr_->GetGenerationCounter(); in Update()1323 const auto planarReflectionGen = planarReflectionMgr_->GetGenerationCounter(); in Update()1324 const auto materialExtensionGen = materialExtensionMgr_->GetGenerationCounter(); in Update()1325 const auto environmentGen = environmentMgr_->GetGenerationCounter(); in Update()1326 const auto fogGen = fogMgr_->GetGenerationCounter(); in Update()1327 const auto postprocessGen = postProcessMgr_->GetGenerationCounter(); in Update()1328 const auto postprocessConfigurationGen = postProcessConfigMgr_->GetGenerationCounter(); in Update()
668 …if ((stateGeneration_ == stateManager_.GetGenerationCounter()) && [](const auto& stateManager) -> … in Update()684 if (animationGeneration_ != animationManager_.GetGenerationCounter()) { in Update()762 stateGeneration_ = stateManager_.GetGenerationCounter(); in Update()
97 virtual uint32_t GetGenerationCounter() const = 0; in CORE_BEGIN_NAMESPACE()
144 virtual uint32_t GetGenerationCounter() const = 0;
49 uint32_t GetGenerationCounter() const override; in CORE_BEGIN_NAMESPACE()
281 uint32_t EntityManager::GetGenerationCounter() const in GetGenerationCounter() function in EntityManager
73 uint32_t GetGenerationCounter() const override;
240 uint32_t BaseManager<ComponentType, BaseClass>::GetGenerationCounter() const function in BaseManager
160 uint32_t GetGenerationCounter() const override;489 uint32_t PostProcessConfigurationComponentManager::GetGenerationCounter() const in GetGenerationCounter() function in PostProcessConfigurationComponentManager
330 uint32_t GetGenerationCounter() const override;713 uint32_t MaterialComponentManager::GetGenerationCounter() const in GetGenerationCounter() function in MaterialComponentManager