Searched refs:GetBufferDataType (Results 1 – 5 of 5) sorted by relevance
981 readData.DumpBuffer(readData.GetBufferDataType()); in CompressedTexImage3D()1035 readData.DumpBuffer(readData.GetBufferDataType()); in CompressedTexSubImage3D()1056 if (bufferData.GetBufferDataType() != type) { in ClearBufferV()1068 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in ClearBufferV()1187 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in VertexAttribI4iv()1188 if (bufferData.GetBufferDataType() != BUFFER_DATA_INT_32) { in VertexAttribI4iv()1210 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in VertexAttribI4uiv()1266 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in DrawBuffers()1642 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in InvalidateFrameBuffer()1667 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in InvalidateSubFrameBuffer()[all …]
1668 readData.DumpBuffer(readData.GetBufferDataType()); in UniformFv()1669 if (readData.GetBufferDataType() != BUFFER_DATA_FLOAT_32) { in UniformFv()1671 readData.GetBufferDataType()); in UniformFv()1718 readData.DumpBuffer(readData.GetBufferDataType()); in UniformIv()1719 if (readData.GetBufferDataType() != BUFFER_DATA_INT_32) { in UniformIv()1767 readData.DumpBuffer(readData.GetBufferDataType()); in UniformUiv()1768 if (readData.GetBufferDataType() != BUFFER_DATA_UINT_32) { in UniformUiv()1770 readData.GetBufferDataType()); in UniformUiv()1853 readData.DumpBuffer(readData.GetBufferDataType()); in UniformMatrixFv()1855 if (readData.GetBufferDataType() != BUFFER_DATA_FLOAT_32) { in UniformMatrixFv()[all …]
353 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in ReadPixels()446 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in BufferSubData()570 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in CompressedTexImage2D()649 bufferData.DumpBuffer(bufferData.GetBufferDataType()); in CompressedTexSubImage2D()1004 if (WebGLTexture::ChangeToBufferDataType(arg.type) != bufferData->GetBufferDataType()) { in CheckTextureDataBuffer()
640 if (readBuffer_->GetBufferDataType() != formatMap->dataType) { in GenImageSource()648 if (readBuffer_->GetBufferDataType() == BUFFER_DATA_UINT_8 || in GenImageSource()649 readBuffer_->GetBufferDataType() == BUFFER_DATA_UINT_16) { in GenImageSource()
499 BufferDataType GetBufferDataType() const in GetBufferDataType() function