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Searched refs:GameStatus (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/resourceschedule/qos_manager/frameworks/concurrent_task_client/include/
H A Dconcurrent_task_type.h76 enum GameStatus { enum
/ohos5.0/foundation/resourceschedule/qos_manager/services/include/
H A Dconcurrent_task_controller.h91 GameStatus GetGameScene(const std::string &gameMsg) const;
/ohos5.0/foundation/resourceschedule/qos_manager/services/src/
H A Dconcurrent_task_controller.cpp791 GameStatus status = GetGameScene(gameMsg); in GetGamePid()
809 GameStatus TaskController::GetGameScene(const std::string &gameMsg) const in GetGameScene()
/ohos5.0/foundation/resourceschedule/qos_manager/test/unittest/phone/
H A Dconcurrent_task_controller_test.cpp537 GameStatus status = TaskController::GetInstance().GetGameScene(testMsg);