Searched refs:GameStateData (Results 1 – 16 of 16) sorted by relevance
45 void ReadGameStateDataRs(GameStateData& info, MessageParcel& data);
1551 GameStateData info; in OnRemoteRequest()1926 void RSRenderServiceConnectionStub::ReadGameStateDataRs(GameStateData& info, MessageParcel& data) in ReadGameStateDataRs()
246 void ReportGameStateData(GameStateData info) override;291 …eStateDataRs(MessageParcel& data, MessageParcel& reply, MessageOption& option, GameStateData info);
1364 void RSRenderServiceClient::ReportGameStateData(GameStateData info) in ReportGameStateData()
2448 MessageParcel& data, MessageParcel& reply, MessageOption& option, GameStateData info) in ReportGameStateDataRs()2458 void RSRenderServiceConnectionProxy::ReportGameStateData(GameStateData info) in ReportGameStateData()
91 struct GameStateData { struct338 void ReportGameStateData(GameStateData info);
228 GameStateData info;
264 void ReportGameStateData(GameStateData info);
624 void RSInterfaces::ReportGameStateData(GameStateData info) in ReportGameStateData()
126 GameStateData gameStateDataInfo; in DoSomethingInterestingWithMyAPI()
273 virtual void ReportGameStateData(GameStateData info) = 0;
508 void RSRenderServiceClient::ReportGameStateData(GameStateData info) in ReportGameStateData()
262 void ReportGameStateData(GameStateData info) override;
1922 void RSRenderServiceConnection::ReportGameStateData(GameStateData info) in ReportGameStateData()
845 GameStateData info;